color

open override fun color(@ColorInt color: Int): Atmosphere

The color of the atmosphere region immediately below the horizon and within the range and above the horizon and within horizon-blend. Using opacity is recommended only for smoothly transitioning fog on/off as anything less than 100% opacity results in more tiles loaded and drawn.

Parameters

color

as int


open override fun color(color: String): Atmosphere

The color of the atmosphere region immediately below the horizon and within the range and above the horizon and within horizon-blend. Using opacity is recommended only for smoothly transitioning fog on/off as anything less than 100% opacity results in more tiles loaded and drawn.

Parameters

color

as String


open override fun color(color: Expression): Atmosphere

The color of the atmosphere region immediately below the horizon and within the range and above the horizon and within horizon-blend. Using opacity is recommended only for smoothly transitioning fog on/off as anything less than 100% opacity results in more tiles loaded and drawn.

Parameters

color

value of color as Expression


The color of the atmosphere region immediately below the horizon and within the range and above the horizon and within horizon-blend. Using opacity is recommended only for smoothly transitioning fog on/off as anything less than 100% opacity results in more tiles loaded and drawn.