StyleDataLoaded

The style data has been loaded. The event will be emitted once for each `StyleDataLoadedType` type during style loading. If a new style is set, events will be emitted again for the newly set style. These events should not be used for runtime styling (using `RuntimeStylingOptions` is preferred), but only to check things like: loading time, loading progress of particular source, spritesheet, etc. Note: The event may be emitted synchronously, for example, when `setStyleJSON` is used to load style.

Constructors

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Functions

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open fun equals(object: Any): Boolean
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open fun hashCode(): Int
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open fun toString(): String

Properties

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Extensions

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Extension function to map the newly introduced event to the legacy one.