fillExtrusionAmbientOcclusionIntensity
abstract fun fillExtrusionAmbientOcclusionIntensity(fillExtrusionAmbientOcclusionIntensity: Double = 0.0): FillExtrusionLayer
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Controls the intensity of ambient occlusion (AO) shading. Current AO implementation is a low-cost best-effort approach that shades area near ground and concave angles between walls. Default value 0.0 disables ambient occlusion and values around 0.3 provide the most plausible results for buildings.
Parameters
fillExtrusionAmbientOcclusionIntensity
value of fillExtrusionAmbientOcclusionIntensity
abstract fun fillExtrusionAmbientOcclusionIntensity(fillExtrusionAmbientOcclusionIntensity: Expression): FillExtrusionLayer
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Controls the intensity of ambient occlusion (AO) shading. Current AO implementation is a low-cost best-effort approach that shades area near ground and concave angles between walls. Default value 0.0 disables ambient occlusion and values around 0.3 provide the most plausible results for buildings.
Parameters
fillExtrusionAmbientOcclusionIntensity
value of fillExtrusionAmbientOcclusionIntensity as Expression