Camera Animator
abstract class CameraAnimator<out T>(evaluator: TypeEvaluator<T>, cameraAnimatorOptions: CameraAnimatorOptions<out T>) : ValueAnimator
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Base generic class for all camera animators.
Constructors
CameraAnimator
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fun <out T> CameraAnimator(evaluator: TypeEvaluator<T>, cameraAnimatorOptions: CameraAnimatorOptions<out T>)
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Types
Functions
add Listener
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Add an animator listener
add Pause Listener
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add Update Listener
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override fun addUpdateListener(listener: ValueAnimator.AnimatorUpdateListener?)
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Add an animator update listener
cancel
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override fun cancel()
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Cancels the animation. Unlike end(), cancel() causes the animation to stop in its tracks, sending an Animator.AnimatorListener.onAnimationCancel(Animator) to its listeners, followed by an Animator.AnimatorListener.onAnimationEnd(Animator) message.
clone
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get Animated Fraction
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get Animated Value
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get Current Play Time
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get Duration
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get Interpolator
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get Listeners
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get Repeat Count
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get Repeat Mode
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get Start Delay
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get Total Duration
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get Values
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remove All Listeners
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override fun removeAllListeners()
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Remove all animator listeners
remove All Update Listeners
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override fun removeAllUpdateListeners()
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Remove all update listeners
remove Listener
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Remove an animator listener
remove Pause Listener
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remove Update Listener
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override fun removeUpdateListener(listener: ValueAnimator.AnimatorUpdateListener?)
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Remove an animator update listener
set Current Fraction
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set Current Play Time
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set Duration
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set Evaluator
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Set the animator evaluator
set Float Values
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set Interpolator
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set Int Values
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set Object Values
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Set the animator object values
set Repeat Count
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set Repeat Mode
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set Start Delay
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setup End Values
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open fun setupEndValues()
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setup Start Values
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open fun setupStartValues()
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set Values
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Properties
startValue
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Start animation value, will use current map value option from CameraOptions if null.
type
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