fun featureState(block: Expression.ExpressionBuilder.() -> Unit): Expression

Retrieves a property value from the current feature's state. Returns null if the requested property is not present on the feature's state. A feature's state is not part of the GeoJSON or vector tile data, and must be set programmatically on each feature. Features are identified by their id attribute, which must be an integer or a string that can be cast to an integer. Note that "feature-state" can only be used with paint properties that support data-driven styling.