averageBytesPerSecond

open fun averageBytesPerSecond(@Nullable averageBytesPerSecond: Integer): TileRegionLoadOptions.Builder

Limits the download speed of the tile region. Note that this is not a strict bandwidth limit, but only limits the average download speed. tile regions may be temporarily downloaded with higher speed, then pause downloading until the rolling average has dropped below this value. If unspecified, the download speed will not be restricted. Note that this functionality is not currently implemented.