Tile Set
See also
Types
RasterDemBuilder
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class RasterDemBuilder(tilejson: String, tiles: List<String>) : TileSet.Builder
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Functions
compute
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open override fun compute(p0: String, p1: BiFunction<in String, in Value?, out Value?>): Value?
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computeIfAbsent
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open override fun computeIfAbsent(p0: String, p1: Function<in String, out Value>): Value
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computeIfPresent
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open override fun computeIfPresent(p0: String, p1: BiFunction<in String, in Value, out Value?>): Value?
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containsKey
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containsValue
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forEach
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getOrDefault
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merge
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open override fun merge(p0: String, p1: Value, p2: BiFunction<in Value, in Value, out Value?>): Value?
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putIfAbsent
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replaceAll
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open override fun replaceAll(p0: BiFunction<in String, in Value, out Value>)
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Properties
entries
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open override val entries: MutableSet<MutableMap.MutableEntry<String, Value>>
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keys
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values
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