position
DSL for setting LightPosition.
abstract fun position(position: LightPosition = LightPosition(1.15, 210.0, 30.0)): Light
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Set the Position property.
Position of the light source relative to lit (extruded) geometries, in r radial coordinate, a azimuthal angle, p polar angle where r indicates the distance from the center of the base of an object to its light, a indicates the position of the light relative to 0 degree (0 degree when light.anchor
is set to viewport
corresponds to the top of the viewport, or 0 degree when light.anchor
is set to map
corresponds to due north, and degrees proceed clockwise), and p indicates the height of the light (from 0 degree, directly above, to 180 degree, directly below).
Parameters
position
as LightPosition
Set the Position property
Parameters
position
value of position as Expression