Terrain

class Terrain(sourceId: String) : TerrainDslReceiver, StyleContract.StyleTerrainExtension

A global modifier that elevates layers and markers based on a DEM data source.

See also

Constructors

Terrain
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fun Terrain(sourceId: String)

Types

Companion
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object Companion
Static variables and methods.

Functions

bindTo
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open override fun bindTo(delegate: StyleInterface)
Bind terrain to the map controller.
equals
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open operator fun equals(other: Any?): Boolean
exaggeration
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open override fun exaggeration(exaggeration: Expression): Terrain
Set the Exaggeration property
open override fun exaggeration(exaggeration: Double): Terrain
Set the Exaggeration property.
hashCode
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open fun hashCode(): Int
toString
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open fun toString(): String

Properties

exaggeration
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val exaggeration: Double?
Exaggerates the elevation of the terrain by multiplying the data from the DEM with this value.
exaggerationAsExpression
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val exaggerationAsExpression: Expression?
This is an Expression representation of "exaggeration".