LocationComponentSettingsBase

abstract class LocationComponentSettingsBase : LocationComponentSettingsInterface

Abstract settings class for LocationComponentPlugin.

This abstract class exposes all the required public APIs to configure the LocationComponentPlugin.

Constructors

LocationComponentSettingsBase
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fun LocationComponentSettingsBase()

Functions

getSettings
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open override fun getSettings(): LocationComponentSettings

Get current locationcomponent configuration.

updateSettings
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open override fun updateSettings(block: LocationComponentSettings.() -> Unit)

Update locationcomponent configuration, the update will be applied to the plugin automatically.

Properties

enabled
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open override var enabled: Boolean

Whether the user location is visible on the map.

layerAbove
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open override var layerAbove: String?

Sets the id of the layer that's added above to when placing the component on the map.

layerBelow
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open override var layerBelow: String?

Sets the id of the layer that's added below to when placing the component on the map.

locationPuck
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open override var locationPuck: LocationPuck

Defines what the customised look of the location puck. Note that direct changes to the puck variables won't have any effect, a new puck needs to be set every time.

pulsingColor
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open override var pulsingColor: Int

The color of the pulsing circle. Works for 2D location puck only.

pulsingEnabled
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open override var pulsingEnabled: Boolean

Whether the location puck is pulsing on the map. Works for 2D location puck only.

pulsingMaxRadius
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open override var pulsingMaxRadius: Float

The maximum radius of the pulsing circle. Works for 2D location puck only. Note: Setting pulsingMaxRadius to LocationComponentConstants.PULSING_MAX_RADIUS_FOLLOW_ACCURACY will set the pulsing circle's maximum radius to follow location accuracy circle.

Inheritors

LocationComponentSettingsBase2
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