Style Manager
Interface for managing style of the `map`.
Functions
add Persistent Style Custom Layer
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open fun addPersistentStyleCustomLayer(@NonNull layerId: String, @NonNull layerHost: CustomLayerHost, @Nullable layerPosition: LayerPosition): Expected<String, None>
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Adds a new [style custom layer](https://docs.mapbox.com/mapbox-gl-js/style-spec/#layers).
add Persistent Style Layer
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open fun addPersistentStyleLayer(@NonNull properties: Value, @Nullable layerPosition: LayerPosition): Expected<String, None>
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Adds a new [style layer](https://docs.mapbox.com/mapbox-gl-js/style-spec/#layers).
add Style Custom Geometry Source
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open fun addStyleCustomGeometrySource(@NonNull sourceId: String, @NonNull options: CustomGeometrySourceOptions): Expected<String, None>
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Adds a custom geometry to be used in the style.
add Style Custom Layer
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open fun addStyleCustomLayer(@NonNull layerId: String, @NonNull layerHost: CustomLayerHost, @Nullable layerPosition: LayerPosition): Expected<String, None>
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Adds a new [style custom layer](https://docs.mapbox.com/mapbox-gl-js/style-spec/#layers).
add Style Image
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open fun addStyleImage(@NonNull imageId: String, scale: Float, @NonNull image: Image, sdf: Boolean, @NonNull stretchX: List<ImageStretches>, @NonNull stretchY: List<ImageStretches>, @Nullable content: ImageContent): Expected<String, None>
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Adds an image to be used in the style.
add Style Layer
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open fun addStyleLayer(@NonNull properties: Value, @Nullable layerPosition: LayerPosition): Expected<String, None>
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Adds a new [style layer](https://docs.mapbox.com/mapbox-gl-js/style-spec/#layers).
add Style Model
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add Style Source
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get Style Atmosphere Property
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open fun getStyleAtmosphereProperty(@NonNull property: String): StylePropertyValue
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Gets the value of a style atmosphere property.
get Style Default Camera
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Returns the map style's default camera, if any, or a default camera otherwise.
get Style Image
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Get an `image` from the style.
get Style JSON
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Get the JSON serialization string of the current style in use.
get Style Layer Properties
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get Style Layer Property
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open fun getStyleLayerProperty(@NonNull layerId: String, @NonNull property: String): StylePropertyValue
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Gets the value of style layer property.
get Style Layer Property Default Value
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open fun getStyleLayerPropertyDefaultValue(@NonNull layerType: String, @NonNull property: String): StylePropertyValue
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Gets the default value of style layer property
get Style Layers
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Returns the existing style layers.
get Style Light Property
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open fun getStyleLightProperty(@NonNull property: String): StylePropertyValue
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Gets the value of a style light property.
open fun getStyleLightProperty(@NonNull id: String, @NonNull property: String): StylePropertyValue
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get Style Lights
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get Style Projection Property
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open fun getStyleProjectionProperty(@NonNull property: String): StylePropertyValue
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Gets the value of a style projection property.
get Style Source Properties
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get Style Source Property
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open fun getStyleSourceProperty(@NonNull sourceId: String, @NonNull property: String): StylePropertyValue
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Gets the value of style source property.
get Style Source Property Default Value
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open fun getStyleSourcePropertyDefaultValue(@NonNull sourceType: String, @NonNull property: String): StylePropertyValue
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Gets the default value of style source property.
get Style Sources
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Returns the existing style sources.
get Style Terrain Property
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open fun getStyleTerrainProperty(@NonNull property: String): StylePropertyValue
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Gets the value of a style terrain property.
get Style Transition
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Returns the map style's transition options.
get Style URI
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Get the URI of the current style in use.
has Style Image
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Checks whether an image exists.
has Style Model
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Checks whether a model exists.
invalidate Style Custom Geometry Source Region
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open fun invalidateStyleCustomGeometrySourceRegion(@NonNull sourceId: String, @NonNull bounds: CoordinateBounds): Expected<String, None>
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Invalidate region for provided custom geometry source.
invalidate Style Custom Geometry Source Tile
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open fun invalidateStyleCustomGeometrySourceTile(@NonNull sourceId: String, @NonNull tileId: CanonicalTileID): Expected<String, None>
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Invalidate tile for provided custom geometry source.
is Style Layer Persistent
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is Style Loaded
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Check if the style is completely loaded.
move Style Layer
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open fun moveStyleLayer(@NonNull layerId: String, @Nullable layerPosition: LayerPosition): Expected<String, None>
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Moves an existing style layer
remove Style Image
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remove Style Layer
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remove Style Model
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remove Style Source
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set Style Atmosphere
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set Style Atmosphere Property
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set Style Custom Geometry Source Tile Data
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set Style Geo JSONSource Data
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set Style JSON
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Load the style from a provided JSON string.
set Style Layer Properties
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set Style Light
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set Style Light Property
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Sets a value to the the style light property.
set Style Lights
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set Style Projection
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set Style Projection Property
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set Style Source Properties
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set Style Terrain
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set Style Terrain Property
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set Style Transition
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open fun setStyleTransition(@NonNull transitionOptions: TransitionOptions)
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Overrides the map style's transition options with user-provided options.
set Style URI
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Load style from provided URI.
style Layer Exists
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Checks whether a given style layer exists.
style Source Exists
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Checks whether a given style source exists.
unsubscribe
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Unsubscribes an `observer` from all events.
update Style Image Source Image
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Inheritors
CameraManager
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