CustomLayerRenderConfiguration

class CustomLayerRenderConfiguration : Serializable

Note! This is an experimental feature. It can be changed or removed in future versions. CustomLayerHost declares, by returning this from CustomLayerHost's prerender, what kind of rendering it intends to do in the very next frame. If there is need for rendering to tile textures, declare if all tiles need to be re-rendered because e.g. underlying data changed.

Types

Builder
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class Builder

Functions

equals
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open fun equals(object: Any): Boolean
hashCode
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open fun hashCode(): Int
toBuilder
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open fun toBuilder(): CustomLayerRenderConfiguration.Builder
toString
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open fun toString(): String

Properties

isRenderToTileSupported
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private val isRenderToTileSupported: Boolean
shouldRerenderTiles
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private val shouldRerenderTiles: Boolean