fill Extrusion Ambient Occlusion Radius Transition
abstract fun fillExtrusionAmbientOcclusionRadiusTransition(options: StyleTransition): FillExtrusionLayer
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Shades area near ground and concave angles between walls where the radius defines only vertical impact. Default value 3.0 corresponds to height of one floor and brings the most plausible results for buildings.
Set the FillExtrusionAmbientOcclusionRadius property transition options
Parameters
options
transition options for Double
abstract fun fillExtrusionAmbientOcclusionRadiusTransition(block: StyleTransition.Builder.() -> Unit): FillExtrusionLayer
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Shades area near ground and concave angles between walls where the radius defines only vertical impact. Default value 3.0 corresponds to height of one floor and brings the most plausible results for buildings.