perspectiveCompensation

open override fun perspectiveCompensation(perspectiveCompensation: Double): LocationIndicatorLayer

The amount of the perspective compensation, between 0 and 1. A value of 1 produces a location indicator of constant width across the screen. A value of 0 makes it scale naturally according to the viewing projection.

Use static method LocationIndicatorLayer.defaultPerspectiveCompensation to set the default property.

Parameters

perspectiveCompensation

value of perspectiveCompensation

open override fun perspectiveCompensation(perspectiveCompensation: Expression): LocationIndicatorLayer

The amount of the perspective compensation, between 0 and 1. A value of 1 produces a location indicator of constant width across the screen. A value of 0 makes it scale naturally according to the viewing projection.

Use static method LocationIndicatorLayer.defaultPerspectiveCompensationAsExpression to set the default property.

Parameters

perspectiveCompensation

value of perspectiveCompensation as Expression

val perspectiveCompensation: Double?

The amount of the perspective compensation, between 0 and 1. A value of 1 produces a location indicator of constant width across the screen. A value of 0 makes it scale naturally according to the viewing projection.