rotate By
open override fun rotateBy(first: ScreenCoordinate, second: ScreenCoordinate, animationOptions: MapAnimationOptions?): Cancelable
Content copied to clipboard
Rotate the map by with optional animation.
Return
Cancelable animator set object.
Parameters
first
The first pointer to rotate on
second
The second pointer to rotate on
animationOptions
Transition options (animation duration, listeners etc)