TileID

Defines the tile id in a source-data-loaded event.

data class TileID(zoom: Long, x: Long, y: Long)

Constructors

TileID
Link copied to clipboard
fun TileID(zoom: Long, x: Long, y: Long)

Functions

component1
Link copied to clipboard
operator fun component1(): Long
component2
Link copied to clipboard
operator fun component2(): Long
component3
Link copied to clipboard
operator fun component3(): Long
copy
Link copied to clipboard
fun copy(zoom: Long, x: Long, y: Long): TileID
equals
Link copied to clipboard
open operator override fun equals(other: Any?): Boolean
hashCode
Link copied to clipboard
open override fun hashCode(): Int
toString
Link copied to clipboard
open override fun toString(): String

Properties

x
Link copied to clipboard

The x coordinate of the tile

@SerializedName(value = "x")
val x: Long
y
Link copied to clipboard

The y coordinate of the tile

@SerializedName(value = "y")
val y: Long
zoom
Link copied to clipboard

The zoom level.

@SerializedName(value = "z")
val zoom: Long