MapView

A MapView provides an embeddable map interface. You use this class to display map information and to manipulate the map contents from your application. You can center the map on a given coordinate, specify the size of the area you want to display, and style the features of the map to fit your application's use case.

Use of MapView requires a Mapbox API access token. Obtain an access token on the Mapbox account page.

<strong>Warning:</strong> Please note that you are responsible for getting permission to use the map data, and for ensuring your use adheres to the relevant terms of use.

open class MapView : FrameLayout, MapPluginProviderDelegate, MapControllable

Constructors

MapView
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Build a MapView with Context and MapInitOptions objects.

fun MapView(context: Context, mapInitOptions: MapInitOptions)
MapView
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Build a MapView with Context and AttributeSet objects.

fun MapView(context: Context, attrs: AttributeSet?)
MapView
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Build a MapView with a Context object, a AttributeSet object, and an Int which represents a style resource file.

fun MapView(context: Context, attrs: AttributeSet?, defStyleAttr: Int)

Types

Companion
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Static variables and methods.

object Companion
OnSnapshotReady
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Interface for getting snapshot result Bitmap.

fun fun interface OnSnapshotReady

Functions

addChildrenForAccessibility
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open override fun addChildrenForAccessibility(p0: ArrayList<View>)
addExtraDataToAccessibilityNodeInfo
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open override fun addExtraDataToAccessibilityNodeInfo(p0: AccessibilityNodeInfo, p1: String, p2: Bundle)
addFocusables
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open override fun addFocusables(p0: ArrayList<View>, p1: Int)
open override fun addFocusables(p0: ArrayList<View>, p1: Int, p2: Int)
addKeyboardNavigationClusters
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open override fun addKeyboardNavigationClusters(p0: MutableCollection<View>, p1: Int)
addOnAttachStateChangeListener
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open override fun addOnAttachStateChangeListener(p0: View.OnAttachStateChangeListener)
addOnLayoutChangeListener
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open override fun addOnLayoutChangeListener(p0: View.OnLayoutChangeListener)
addOnUnhandledKeyEventListener
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open override fun addOnUnhandledKeyEventListener(p0: View.OnUnhandledKeyEventListener)
addStatesFromChildren
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open override fun addStatesFromChildren(): Boolean
addTouchables
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open override fun addTouchables(p0: ArrayList<View>)
addView
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open override fun addView(p0: View)
open override fun addView(p0: View, p1: ViewGroup.LayoutParams)
open override fun addView(p0: View, p1: Int)
open override fun addView(p0: View, p1: Int, p2: ViewGroup.LayoutParams)
open override fun addView(p0: View, p1: Int, p2: Int)
addViewInLayout
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open override fun addViewInLayout(p0: View, p1: Int, p2: ViewGroup.LayoutParams): Boolean
open override fun addViewInLayout(p0: View, p1: Int, p2: ViewGroup.LayoutParams, p3: Boolean): Boolean
animate
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open override fun animate(): ViewPropertyAnimator
announceForAccessibility
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open override fun announceForAccessibility(p0: CharSequence)
attachLayoutAnimationParameters
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open override fun attachLayoutAnimationParameters(p0: View, p1: ViewGroup.LayoutParams, p2: Int, p3: Int)
attachViewToParent
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open override fun attachViewToParent(p0: View, p1: Int, p2: ViewGroup.LayoutParams)
autofill
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open override fun autofill(p0: SparseArray<AutofillValue>)
open override fun autofill(p0: AutofillValue)
awakenScrollBars
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open override fun awakenScrollBars(): Boolean
open override fun awakenScrollBars(p0: Int): Boolean
open override fun awakenScrollBars(p0: Int, p1: Boolean): Boolean
bringChildToFront
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open override fun bringChildToFront(p0: View)
bringToFront
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open override fun bringToFront()
buildDrawingCache
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open override fun buildDrawingCache()
open override fun buildDrawingCache(p0: Boolean)
buildLayer
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open override fun buildLayer()
callOnClick
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open override fun callOnClick(): Boolean
canAnimate
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open override fun canAnimate(): Boolean
cancelDragAndDrop
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override fun cancelDragAndDrop()
cancelLongPress
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open override fun cancelLongPress()
cancelPendingInputEvents
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override fun cancelPendingInputEvents()
canResolveLayoutDirection
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open override fun canResolveLayoutDirection(): Boolean
canResolveTextAlignment
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open override fun canResolveTextAlignment(): Boolean
canResolveTextDirection
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open override fun canResolveTextDirection(): Boolean
canScrollHorizontally
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open override fun canScrollHorizontally(p0: Int): Boolean
canScrollVertically
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open override fun canScrollVertically(p0: Int): Boolean
checkInputConnectionProxy
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open override fun checkInputConnectionProxy(p0: View): Boolean
checkLayoutParams
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open override fun checkLayoutParams(p0: ViewGroup.LayoutParams): Boolean
childDrawableStateChanged
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open override fun childDrawableStateChanged(p0: View)
childHasTransientStateChanged
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open override fun childHasTransientStateChanged(p0: View, p1: Boolean)
cleanupLayoutState
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open override fun cleanupLayoutState(p0: View)
clearAnimation
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open override fun clearAnimation()
clearChildFocus
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open override fun clearChildFocus(p0: View)
clearDisappearingChildren
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open override fun clearDisappearingChildren()
clearFocus
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open override fun clearFocus()
computeHorizontalScrollExtent
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open override fun computeHorizontalScrollExtent(): Int
computeHorizontalScrollOffset
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open override fun computeHorizontalScrollOffset(): Int
computeHorizontalScrollRange
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open override fun computeHorizontalScrollRange(): Int
computeScroll
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open override fun computeScroll()
computeSystemWindowInsets
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open override fun computeSystemWindowInsets(p0: WindowInsets, p1: Rect): WindowInsets
computeVerticalScrollExtent
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open override fun computeVerticalScrollExtent(): Int
computeVerticalScrollOffset
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open override fun computeVerticalScrollOffset(): Int
computeVerticalScrollRange
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open override fun computeVerticalScrollRange(): Int
createAccessibilityNodeInfo
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open override fun createAccessibilityNodeInfo(): AccessibilityNodeInfo
createContextMenu
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open override fun createContextMenu(p0: ContextMenu)
createPlugin
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Create a new plugin instance that will be added to the map. Only one instance of the same class type can be used. If there is already a plugin created using a certain class, that same instance will continue to be returned by this method.

fun <T : MapPlugin> createPlugin(clazz: Class<T>, vararg constructorArguments: Array<out Pair<Class<*>, Any>>): T?
debug
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open override fun debug(p0: Int)
destroyDrawingCache
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open override fun destroyDrawingCache()
detachAllViewsFromParent
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open override fun detachAllViewsFromParent()
detachViewFromParent
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open override fun detachViewFromParent(p0: View)
open override fun detachViewFromParent(p0: Int)
detachViewsFromParent
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open override fun detachViewsFromParent(p0: Int, p1: Int)
dispatchApplyWindowInsets
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open override fun dispatchApplyWindowInsets(p0: WindowInsets): WindowInsets
dispatchCapturedPointerEvent
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open override fun dispatchCapturedPointerEvent(p0: MotionEvent): Boolean
dispatchConfigurationChanged
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open override fun dispatchConfigurationChanged(p0: Configuration)
dispatchDisplayHint
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open override fun dispatchDisplayHint(p0: Int)
dispatchDragEvent
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open override fun dispatchDragEvent(p0: DragEvent): Boolean
dispatchDraw
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open override fun dispatchDraw(p0: Canvas)
dispatchDrawableHotspotChanged
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open override fun dispatchDrawableHotspotChanged(p0: Float, p1: Float)
dispatchFinishTemporaryDetach
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open override fun dispatchFinishTemporaryDetach()
dispatchFreezeSelfOnly
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open override fun dispatchFreezeSelfOnly(p0: SparseArray<Parcelable>)
dispatchGenericFocusedEvent
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open override fun dispatchGenericFocusedEvent(p0: MotionEvent): Boolean
dispatchGenericMotionEvent
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open override fun dispatchGenericMotionEvent(p0: MotionEvent): Boolean
dispatchGenericPointerEvent
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open override fun dispatchGenericPointerEvent(p0: MotionEvent): Boolean
dispatchHoverEvent
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open override fun dispatchHoverEvent(p0: MotionEvent): Boolean
dispatchKeyEvent
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open override fun dispatchKeyEvent(p0: KeyEvent): Boolean
dispatchKeyEventPreIme
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open override fun dispatchKeyEventPreIme(p0: KeyEvent): Boolean
dispatchKeyShortcutEvent
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open override fun dispatchKeyShortcutEvent(p0: KeyEvent): Boolean
dispatchNestedFling
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open override fun dispatchNestedFling(p0: Float, p1: Float, p2: Boolean): Boolean
dispatchNestedPreFling
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open override fun dispatchNestedPreFling(p0: Float, p1: Float): Boolean
open override fun dispatchNestedPrePerformAccessibilityAction(p0: Int, p1: Bundle): Boolean
dispatchNestedPreScroll
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open override fun dispatchNestedPreScroll(p0: Int, p1: Int, p2: IntArray, p3: IntArray): Boolean
dispatchNestedScroll
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open override fun dispatchNestedScroll(p0: Int, p1: Int, p2: Int, p3: Int, p4: IntArray): Boolean
dispatchPointerCaptureChanged
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open override fun dispatchPointerCaptureChanged(p0: Boolean)
dispatchPopulateAccessibilityEvent
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open override fun dispatchPopulateAccessibilityEvent(p0: AccessibilityEvent): Boolean
dispatchProvideAutofillStructure
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open override fun dispatchProvideAutofillStructure(p0: ViewStructure, p1: Int)
dispatchProvideStructure
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open override fun dispatchProvideStructure(p0: ViewStructure)
dispatchRestoreInstanceState
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open override fun dispatchRestoreInstanceState(p0: SparseArray<Parcelable>)
dispatchSaveInstanceState
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open override fun dispatchSaveInstanceState(p0: SparseArray<Parcelable>)
dispatchSetActivated
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open override fun dispatchSetActivated(p0: Boolean)
dispatchSetPressed
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open override fun dispatchSetPressed(p0: Boolean)
dispatchSetSelected
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open override fun dispatchSetSelected(p0: Boolean)
dispatchStartTemporaryDetach
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open override fun dispatchStartTemporaryDetach()
dispatchSystemUiVisibilityChanged
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open override fun dispatchSystemUiVisibilityChanged(p0: Int)
dispatchThawSelfOnly
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open override fun dispatchThawSelfOnly(p0: SparseArray<Parcelable>)
dispatchTouchEvent
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open override fun dispatchTouchEvent(p0: MotionEvent): Boolean
dispatchTrackballEvent
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open override fun dispatchTrackballEvent(p0: MotionEvent): Boolean
dispatchUnhandledMove
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open override fun dispatchUnhandledMove(p0: View, p1: Int): Boolean
dispatchVisibilityChanged
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open override fun dispatchVisibilityChanged(p0: View, p1: Int)
dispatchWindowFocusChanged
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open override fun dispatchWindowFocusChanged(p0: Boolean)
dispatchWindowSystemUiVisiblityChanged
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open override fun dispatchWindowSystemUiVisiblityChanged(p0: Int)
dispatchWindowVisibilityChanged
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open override fun dispatchWindowVisibilityChanged(p0: Int)
draw
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open override fun draw(p0: Canvas)
drawableHotspotChanged
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open override fun drawableHotspotChanged(p0: Float, p1: Float)
drawableStateChanged
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open override fun drawableStateChanged()
drawChild
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open override fun drawChild(p0: Canvas, p1: View, p2: Long): Boolean
endViewTransition
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open override fun endViewTransition(p0: View)
equals
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open operator override fun equals(other: Any?): Boolean
findFocus
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open override fun findFocus(): View
findViewById
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override fun <T : View> findViewById(p0: Int): T
findViewsWithText
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open override fun findViewsWithText(p0: ArrayList<View>, p1: CharSequence, p2: Int)
findViewWithTag
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override fun <T : View> findViewWithTag(p0: Any): T
fitSystemWindows
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open override fun fitSystemWindows(p0: Rect): Boolean
focusableViewAvailable
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open override fun focusableViewAvailable(p0: View)
focusSearch
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open override fun focusSearch(p0: Int): View
open override fun focusSearch(p0: View, p1: Int): View
forceHasOverlappingRendering
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open override fun forceHasOverlappingRendering(p0: Boolean)
forceLayout
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open override fun forceLayout()
gatherTransparentRegion
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open override fun gatherTransparentRegion(p0: Region): Boolean
generateDefaultLayoutParams
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open override fun generateDefaultLayoutParams(): FrameLayout.LayoutParams
generateLayoutParams
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open override fun generateLayoutParams(p0: AttributeSet): FrameLayout.LayoutParams
open override fun generateLayoutParams(p0: ViewGroup.LayoutParams): ViewGroup.LayoutParams
getAccessibilityClassName
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open override fun getAccessibilityClassName(): CharSequence
getAccessibilityLiveRegion
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open override fun getAccessibilityLiveRegion(): Int
getAccessibilityNodeProvider
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open override fun getAccessibilityNodeProvider(): AccessibilityNodeProvider
getAccessibilityPaneTitle
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open override fun getAccessibilityPaneTitle(): CharSequence
getAccessibilityTraversalAfter
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open override fun getAccessibilityTraversalAfter(): Int
getAccessibilityTraversalBefore
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open override fun getAccessibilityTraversalBefore(): Int
getAlpha
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open override fun getAlpha(): Float
getAnimation
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open override fun getAnimation(): Animation
getApplicationWindowToken
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open override fun getApplicationWindowToken(): IBinder
getAutofillHints
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open override fun getAutofillHints(): Array<String>
getAutofillId
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override fun getAutofillId(): AutofillId
getAutofillType
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open override fun getAutofillType(): Int
getAutofillValue
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open override fun getAutofillValue(): AutofillValue
getBackground
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open override fun getBackground(): Drawable
getBackgroundTintList
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open override fun getBackgroundTintList(): ColorStateList
getBackgroundTintMode
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open override fun getBackgroundTintMode(): PorterDuff.Mode
getBaseline
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open override fun getBaseline(): Int
getBottom
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override fun getBottom(): Int
getBottomFadingEdgeStrength
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open override fun getBottomFadingEdgeStrength(): Float
getBottomPaddingOffset
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open override fun getBottomPaddingOffset(): Int
getCameraDistance
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open override fun getCameraDistance(): Float
getChildAt
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open override fun getChildAt(p0: Int): View
getChildCount
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open override fun getChildCount(): Int
getChildDrawingOrder
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open override fun getChildDrawingOrder(p0: Int, p1: Int): Int
getChildStaticTransformation
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open override fun getChildStaticTransformation(p0: View, p1: Transformation): Boolean
getChildVisibleRect
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open override fun getChildVisibleRect(p0: View, p1: Rect, p2: Point): Boolean
getClipBounds
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open override fun getClipBounds(): Rect
open override fun getClipBounds(p0: Rect): Boolean
getClipChildren
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open override fun getClipChildren(): Boolean
getClipToOutline
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override fun getClipToOutline(): Boolean
getClipToPadding
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open override fun getClipToPadding(): Boolean
getConsiderGoneChildrenWhenMeasuring
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open override fun getConsiderGoneChildrenWhenMeasuring(): Boolean
getContentDescription
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open override fun getContentDescription(): CharSequence
getContext
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override fun getContext(): Context
getContextMenuInfo
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open override fun getContextMenuInfo(): ContextMenu.ContextMenuInfo
getDefaultFocusHighlightEnabled
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override fun getDefaultFocusHighlightEnabled(): Boolean
getDescendantFocusability
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open override fun getDescendantFocusability(): Int
getDisplay
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open override fun getDisplay(): Display
getDrawableState
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override fun getDrawableState(): IntArray
getDrawingCache
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open override fun getDrawingCache(): Bitmap
open override fun getDrawingCache(p0: Boolean): Bitmap
getDrawingCacheBackgroundColor
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open override fun getDrawingCacheBackgroundColor(): Int
getDrawingCacheQuality
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open override fun getDrawingCacheQuality(): Int
getDrawingRect
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open override fun getDrawingRect(p0: Rect)
getDrawingTime
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open override fun getDrawingTime(): Long
getElevation
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open override fun getElevation(): Float
getFilterTouchesWhenObscured
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open override fun getFilterTouchesWhenObscured(): Boolean
getFitsSystemWindows
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open override fun getFitsSystemWindows(): Boolean
getFocusable
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open override fun getFocusable(): Int
getFocusables
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open override fun getFocusables(p0: Int): ArrayList<View>
getFocusedChild
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open override fun getFocusedChild(): View
getFocusedRect
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open override fun getFocusedRect(p0: Rect)
getForeground
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open override fun getForeground(): Drawable
getForegroundGravity
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open override fun getForegroundGravity(): Int
getForegroundTintList
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open override fun getForegroundTintList(): ColorStateList
getForegroundTintMode
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open override fun getForegroundTintMode(): PorterDuff.Mode
getGlobalVisibleRect
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override fun getGlobalVisibleRect(p0: Rect): Boolean
open override fun getGlobalVisibleRect(p0: Rect, p1: Point): Boolean
getHandler
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open override fun getHandler(): Handler
getHasOverlappingRendering
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override fun getHasOverlappingRendering(): Boolean
getHeight
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override fun getHeight(): Int
getHitRect
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open override fun getHitRect(p0: Rect)
getHorizontalFadingEdgeLength
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open override fun getHorizontalFadingEdgeLength(): Int
getHorizontalScrollbarHeight
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open override fun getHorizontalScrollbarHeight(): Int
getId
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open override fun getId(): Int
getImportantForAccessibility
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open override fun getImportantForAccessibility(): Int
getImportantForAutofill
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open override fun getImportantForAutofill(): Int
getKeepScreenOn
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open override fun getKeepScreenOn(): Boolean
getKeyDispatcherState
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open override fun getKeyDispatcherState(): KeyEvent.DispatcherState
getLabelFor
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open override fun getLabelFor(): Int
getLayerType
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open override fun getLayerType(): Int
getLayoutAnimation
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open override fun getLayoutAnimation(): LayoutAnimationController
getLayoutAnimationListener
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open override fun getLayoutAnimationListener(): Animation.AnimationListener
getLayoutDirection
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open override fun getLayoutDirection(): Int
getLayoutMode
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open override fun getLayoutMode(): Int
getLayoutParams
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open override fun getLayoutParams(): ViewGroup.LayoutParams
getLayoutTransition
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open override fun getLayoutTransition(): LayoutTransition
getLeft
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override fun getLeft(): Int
getLeftFadingEdgeStrength
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open override fun getLeftFadingEdgeStrength(): Float
getLeftPaddingOffset
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open override fun getLeftPaddingOffset(): Int
getLocalVisibleRect
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override fun getLocalVisibleRect(p0: Rect): Boolean
getLocationInWindow
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open override fun getLocationInWindow(p0: IntArray)
getLocationOnScreen
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open override fun getLocationOnScreen(p0: IntArray)
getMapboxMap
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Returns a MapboxMap object that can be used to interact with the map.

open override fun getMapboxMap(): MapboxMap
getMatrix
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open override fun getMatrix(): Matrix
getMeasureAllChildren
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open override fun getMeasureAllChildren(): Boolean
getMeasuredHeight
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override fun getMeasuredHeight(): Int
getMeasuredHeightAndState
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override fun getMeasuredHeightAndState(): Int
getMeasuredState
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override fun getMeasuredState(): Int
getMeasuredWidth
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override fun getMeasuredWidth(): Int
getMeasuredWidthAndState
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override fun getMeasuredWidthAndState(): Int
getMinimumHeight
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open override fun getMinimumHeight(): Int
getMinimumWidth
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open override fun getMinimumWidth(): Int
getNestedScrollAxes
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open override fun getNestedScrollAxes(): Int
getNextClusterForwardId
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open override fun getNextClusterForwardId(): Int
getNextFocusDownId
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open override fun getNextFocusDownId(): Int
getNextFocusForwardId
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open override fun getNextFocusForwardId(): Int
getNextFocusLeftId
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open override fun getNextFocusLeftId(): Int
getNextFocusRightId
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open override fun getNextFocusRightId(): Int
getNextFocusUpId
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open override fun getNextFocusUpId(): Int
getOnFocusChangeListener
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open override fun getOnFocusChangeListener(): View.OnFocusChangeListener
getOutlineAmbientShadowColor
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open override fun getOutlineAmbientShadowColor(): Int
getOutlineProvider
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open override fun getOutlineProvider(): ViewOutlineProvider
getOutlineSpotShadowColor
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open override fun getOutlineSpotShadowColor(): Int
getOverlay
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open override fun getOverlay(): ViewGroupOverlay
getOverScrollMode
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open override fun getOverScrollMode(): Int
getPaddingBottom
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open override fun getPaddingBottom(): Int
getPaddingEnd
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open override fun getPaddingEnd(): Int
getPaddingLeft
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open override fun getPaddingLeft(): Int
getPaddingRight
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open override fun getPaddingRight(): Int
getPaddingStart
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open override fun getPaddingStart(): Int
getPaddingTop
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open override fun getPaddingTop(): Int
getParent
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override fun getParent(): ViewParent
getParentForAccessibility
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open override fun getParentForAccessibility(): ViewParent
getPersistentDrawingCache
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open override fun getPersistentDrawingCache(): Int
getPivotX
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open override fun getPivotX(): Float
getPivotY
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open override fun getPivotY(): Float
getPlugin
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Get the plugin instance.

open override fun <T> getPlugin(clazz: Class<T>): T?

Get the plugin instance

open override fun <T> getPlugin(className: String): T?
getPointerIcon
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open override fun getPointerIcon(): PointerIcon
getResources
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open override fun getResources(): Resources
getRevealOnFocusHint
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override fun getRevealOnFocusHint(): Boolean
getRight
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override fun getRight(): Int
getRightFadingEdgeStrength
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open override fun getRightFadingEdgeStrength(): Float
getRightPaddingOffset
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open override fun getRightPaddingOffset(): Int
getRootView
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open override fun getRootView(): View
getRootWindowInsets
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open override fun getRootWindowInsets(): WindowInsets
getRotation
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open override fun getRotation(): Float
getRotationX
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open override fun getRotationX(): Float
getRotationY
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open override fun getRotationY(): Float
getScaleX
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open override fun getScaleX(): Float
getScaleY
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open override fun getScaleY(): Float
getScrollBarDefaultDelayBeforeFade
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open override fun getScrollBarDefaultDelayBeforeFade(): Int
getScrollBarFadeDuration
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open override fun getScrollBarFadeDuration(): Int
getScrollBarSize
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open override fun getScrollBarSize(): Int
getScrollBarStyle
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open override fun getScrollBarStyle(): Int
getScrollIndicators
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open override fun getScrollIndicators(): Int
getScrollX
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override fun getScrollX(): Int
getScrollY
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override fun getScrollY(): Int
getSolidColor
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open override fun getSolidColor(): Int
getStateListAnimator
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open override fun getStateListAnimator(): StateListAnimator
getSuggestedMinimumHeight
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open override fun getSuggestedMinimumHeight(): Int
getSuggestedMinimumWidth
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open override fun getSuggestedMinimumWidth(): Int
getSystemUiVisibility
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open override fun getSystemUiVisibility(): Int
getTag
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open override fun getTag(): Any
open override fun getTag(p0: Int): Any
getTextAlignment
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open override fun getTextAlignment(): Int
getTextDirection
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open override fun getTextDirection(): Int
getTooltipText
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open override fun getTooltipText(): CharSequence
getTop
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override fun getTop(): Int
getTopFadingEdgeStrength
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open override fun getTopFadingEdgeStrength(): Float
getTopPaddingOffset
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open override fun getTopPaddingOffset(): Int
getTouchables
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open override fun getTouchables(): ArrayList<View>
getTouchDelegate
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open override fun getTouchDelegate(): TouchDelegate
getTouchscreenBlocksFocus
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open override fun getTouchscreenBlocksFocus(): Boolean
getTransitionName
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open override fun getTransitionName(): String
getTranslationX
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open override fun getTranslationX(): Float
getTranslationY
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open override fun getTranslationY(): Float
getTranslationZ
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open override fun getTranslationZ(): Float
getVerticalFadingEdgeLength
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open override fun getVerticalFadingEdgeLength(): Int
getVerticalScrollbarPosition
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open override fun getVerticalScrollbarPosition(): Int
getVerticalScrollbarWidth
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open override fun getVerticalScrollbarWidth(): Int
getViewTreeObserver
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open override fun getViewTreeObserver(): ViewTreeObserver
getVisibility
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open override fun getVisibility(): Int
getWidth
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override fun getWidth(): Int
getWindowAttachCount
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open override fun getWindowAttachCount(): Int
getWindowId
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open override fun getWindowId(): WindowId
getWindowSystemUiVisibility
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open override fun getWindowSystemUiVisibility(): Int
getWindowToken
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open override fun getWindowToken(): IBinder
getWindowVisibility
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open override fun getWindowVisibility(): Int
getWindowVisibleDisplayFrame
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open override fun getWindowVisibleDisplayFrame(p0: Rect)
getX
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open override fun getX(): Float
getY
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open override fun getY(): Float
getZ
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open override fun getZ(): Float
hasExplicitFocusable
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open override fun hasExplicitFocusable(): Boolean
hasFocus
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open override fun hasFocus(): Boolean
hasFocusable
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open override fun hasFocusable(): Boolean
hashCode
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open override fun hashCode(): Int
hasNestedScrollingParent
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open override fun hasNestedScrollingParent(): Boolean
hasOnClickListeners
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open override fun hasOnClickListeners(): Boolean
hasOverlappingRendering
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open override fun hasOverlappingRendering(): Boolean
hasPointerCapture
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open override fun hasPointerCapture(): Boolean
hasTransientState
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open override fun hasTransientState(): Boolean
hasWindowFocus
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open override fun hasWindowFocus(): Boolean
indexOfChild
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open override fun indexOfChild(p0: View): Int
invalidate
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open override fun invalidate()
open override fun invalidate(p0: Rect)
open override fun invalidate(p0: Int, p1: Int, p2: Int, p3: Int)
invalidateChild
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override fun invalidateChild(p0: View, p1: Rect)
invalidateChildInParent
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open override fun invalidateChildInParent(p0: IntArray, p1: Rect): ViewParent
invalidateDrawable
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open override fun invalidateDrawable(p0: Drawable)
invalidateOutline
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open override fun invalidateOutline()
isAccessibilityFocused
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open override fun isAccessibilityFocused(): Boolean
isAccessibilityHeading
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open override fun isAccessibilityHeading(): Boolean
isActivated
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open override fun isActivated(): Boolean
isAlwaysDrawnWithCacheEnabled
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open override fun isAlwaysDrawnWithCacheEnabled(): Boolean
isAnimationCacheEnabled
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open override fun isAnimationCacheEnabled(): Boolean
isAttachedToWindow
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open override fun isAttachedToWindow(): Boolean
isChildrenDrawingOrderEnabled
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open override fun isChildrenDrawingOrderEnabled(): Boolean
isChildrenDrawnWithCacheEnabled
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open override fun isChildrenDrawnWithCacheEnabled(): Boolean
isClickable
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open override fun isClickable(): Boolean
isContextClickable
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open override fun isContextClickable(): Boolean
isDirty
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open override fun isDirty(): Boolean
isDrawingCacheEnabled
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open override fun isDrawingCacheEnabled(): Boolean
isDuplicateParentStateEnabled
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open override fun isDuplicateParentStateEnabled(): Boolean
isEnabled
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open override fun isEnabled(): Boolean
isFocusable
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override fun isFocusable(): Boolean
isFocusableInTouchMode
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override fun isFocusableInTouchMode(): Boolean
isFocused
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open override fun isFocused(): Boolean
isFocusedByDefault
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override fun isFocusedByDefault(): Boolean
isHapticFeedbackEnabled
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open override fun isHapticFeedbackEnabled(): Boolean
isHardwareAccelerated
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open override fun isHardwareAccelerated(): Boolean
isHorizontalFadingEdgeEnabled
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open override fun isHorizontalFadingEdgeEnabled(): Boolean
isHorizontalScrollBarEnabled
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open override fun isHorizontalScrollBarEnabled(): Boolean
isHovered
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open override fun isHovered(): Boolean
isImportantForAccessibility
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open override fun isImportantForAccessibility(): Boolean
isImportantForAutofill
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override fun isImportantForAutofill(): Boolean
isInEditMode
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open override fun isInEditMode(): Boolean
isInLayout
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open override fun isInLayout(): Boolean
isInTouchMode
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open override fun isInTouchMode(): Boolean
isKeyboardNavigationCluster
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override fun isKeyboardNavigationCluster(): Boolean
isLaidOut
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open override fun isLaidOut(): Boolean
isLayoutDirectionResolved
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open override fun isLayoutDirectionResolved(): Boolean
isLayoutRequested
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open override fun isLayoutRequested(): Boolean
isLongClickable
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open override fun isLongClickable(): Boolean
isMotionEventSplittingEnabled
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open override fun isMotionEventSplittingEnabled(): Boolean
isNestedScrollingEnabled
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open override fun isNestedScrollingEnabled(): Boolean
isOpaque
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open override fun isOpaque(): Boolean
isPaddingOffsetRequired
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open override fun isPaddingOffsetRequired(): Boolean
isPaddingRelative
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open override fun isPaddingRelative(): Boolean
isPivotSet
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open override fun isPivotSet(): Boolean
isPressed
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open override fun isPressed(): Boolean
isSaveEnabled
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open override fun isSaveEnabled(): Boolean
isSaveFromParentEnabled
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open override fun isSaveFromParentEnabled(): Boolean
isScreenReaderFocusable
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open override fun isScreenReaderFocusable(): Boolean
isScrollbarFadingEnabled
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open override fun isScrollbarFadingEnabled(): Boolean
isScrollContainer
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open override fun isScrollContainer(): Boolean
isSelected
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open override fun isSelected(): Boolean
isShown
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open override fun isShown(): Boolean
isSoundEffectsEnabled
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open override fun isSoundEffectsEnabled(): Boolean
isTemporarilyDetached
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override fun isTemporarilyDetached(): Boolean
isTextAlignmentResolved
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open override fun isTextAlignmentResolved(): Boolean
isTextDirectionResolved
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open override fun isTextDirectionResolved(): Boolean
isTransitionGroup
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open override fun isTransitionGroup(): Boolean
isVerticalFadingEdgeEnabled
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open override fun isVerticalFadingEdgeEnabled(): Boolean
isVerticalScrollBarEnabled
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open override fun isVerticalScrollBarEnabled(): Boolean
isVisibleToUserForAutofill
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open override fun isVisibleToUserForAutofill(p0: Int): Boolean
jumpDrawablesToCurrentState
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open override fun jumpDrawablesToCurrentState()
keyboardNavigationClusterSearch
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open override fun keyboardNavigationClusterSearch(p0: View, p1: Int): View
layout
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override fun layout(p0: Int, p1: Int, p2: Int, p3: Int)
measure
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override fun measure(p0: Int, p1: Int)
measureChild
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open override fun measureChild(p0: View, p1: Int, p2: Int)
measureChildren
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open override fun measureChildren(p0: Int, p1: Int)
measureChildWithMargins
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open override fun measureChildWithMargins(p0: View, p1: Int, p2: Int, p3: Int, p4: Int)
notifySubtreeAccessibilityStateChanged
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open override fun notifySubtreeAccessibilityStateChanged(p0: View, p1: View, p2: Int)
offsetDescendantRectToMyCoords
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override fun offsetDescendantRectToMyCoords(p0: View, p1: Rect)
offsetLeftAndRight
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open override fun offsetLeftAndRight(p0: Int)
offsetRectIntoDescendantCoords
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override fun offsetRectIntoDescendantCoords(p0: View, p1: Rect)
offsetTopAndBottom
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open override fun offsetTopAndBottom(p0: Int)
onAnimationEnd
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open override fun onAnimationEnd()
onAnimationStart
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open override fun onAnimationStart()
onApplyWindowInsets
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open override fun onApplyWindowInsets(p0: WindowInsets): WindowInsets
onAttachedToWindow
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open override fun onAttachedToWindow()
onCancelPendingInputEvents
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open override fun onCancelPendingInputEvents()
onCapturedPointerEvent
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open override fun onCapturedPointerEvent(p0: MotionEvent): Boolean
onCheckIsTextEditor
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open override fun onCheckIsTextEditor(): Boolean
onConfigurationChanged
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open override fun onConfigurationChanged(p0: Configuration)
onCreateContextMenu
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open override fun onCreateContextMenu(p0: ContextMenu)
onCreateDrawableState
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open override fun onCreateDrawableState(p0: Int): IntArray
onCreateInputConnection
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open override fun onCreateInputConnection(p0: EditorInfo): InputConnection
onDescendantInvalidated
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open override fun onDescendantInvalidated(p0: View, p1: View)
onDestroy
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You must call this method from the parent's Activity#onDestroy() or Fragment#onDestroy()

open override fun onDestroy()
onDetachedFromWindow
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open override fun onDetachedFromWindow()
onDisplayHint
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open override fun onDisplayHint(p0: Int)
onDragEvent
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open override fun onDragEvent(p0: DragEvent): Boolean
onDraw
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open override fun onDraw(p0: Canvas)
onDrawForeground
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open override fun onDrawForeground(p0: Canvas)
onDrawScrollBars
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override fun onDrawScrollBars(p0: Canvas)
onFilterTouchEventForSecurity
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open override fun onFilterTouchEventForSecurity(p0: MotionEvent): Boolean
onFinishInflate
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open override fun onFinishInflate()
onFinishTemporaryDetach
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open override fun onFinishTemporaryDetach()
onFocusChanged
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open override fun onFocusChanged(p0: Boolean, p1: Int, p2: Rect)
onGenericMotionEvent
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Called when a generic motion event has occurred.

open override fun onGenericMotionEvent(event: MotionEvent): Boolean
onHoverChanged
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open override fun onHoverChanged(p0: Boolean)
onHoverEvent
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open override fun onHoverEvent(p0: MotionEvent): Boolean
onInitializeAccessibilityEvent
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open override fun onInitializeAccessibilityEvent(p0: AccessibilityEvent)
onInitializeAccessibilityNodeInfo
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open override fun onInitializeAccessibilityNodeInfo(p0: AccessibilityNodeInfo)
onInterceptHoverEvent
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open override fun onInterceptHoverEvent(p0: MotionEvent): Boolean
onInterceptTouchEvent
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open override fun onInterceptTouchEvent(p0: MotionEvent): Boolean
onKeyDown
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open override fun onKeyDown(p0: Int, p1: KeyEvent): Boolean
onKeyLongPress
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open override fun onKeyLongPress(p0: Int, p1: KeyEvent): Boolean
onKeyMultiple
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open override fun onKeyMultiple(p0: Int, p1: Int, p2: KeyEvent): Boolean
onKeyPreIme
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open override fun onKeyPreIme(p0: Int, p1: KeyEvent): Boolean
onKeyShortcut
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open override fun onKeyShortcut(p0: Int, p1: KeyEvent): Boolean
onKeyUp
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open override fun onKeyUp(p0: Int, p1: KeyEvent): Boolean
onLayout
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open override fun onLayout(p0: Boolean, p1: Int, p2: Int, p3: Int, p4: Int)
onLowMemory
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You must call this method from the parent's Activity#onLowMemory() or Fragment#onLowMemory()

fun onLowMemory()
onMeasure
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open override fun onMeasure(p0: Int, p1: Int)
onNestedFling
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open override fun onNestedFling(p0: View, p1: Float, p2: Float, p3: Boolean): Boolean
onNestedPreFling
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open override fun onNestedPreFling(p0: View, p1: Float, p2: Float): Boolean
onNestedPrePerformAccessibilityAction
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open override fun onNestedPrePerformAccessibilityAction(p0: View, p1: Int, p2: Bundle): Boolean
onNestedPreScroll
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open override fun onNestedPreScroll(p0: View, p1: Int, p2: Int, p3: IntArray)
onNestedScroll
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open override fun onNestedScroll(p0: View, p1: Int, p2: Int, p3: Int, p4: Int)
onNestedScrollAccepted
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open override fun onNestedScrollAccepted(p0: View, p1: View, p2: Int)
onOverScrolled
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open override fun onOverScrolled(p0: Int, p1: Int, p2: Boolean, p3: Boolean)
onPointerCaptureChange
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open override fun onPointerCaptureChange(p0: Boolean)
onPopulateAccessibilityEvent
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open override fun onPopulateAccessibilityEvent(p0: AccessibilityEvent)
onProvideAutofillStructure
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open override fun onProvideAutofillStructure(p0: ViewStructure, p1: Int)
onProvideAutofillVirtualStructure
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open override fun onProvideAutofillVirtualStructure(p0: ViewStructure, p1: Int)
onProvideStructure
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open override fun onProvideStructure(p0: ViewStructure)
onProvideVirtualStructure
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open override fun onProvideVirtualStructure(p0: ViewStructure)
onRequestFocusInDescendants
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open override fun onRequestFocusInDescendants(p0: Int, p1: Rect): Boolean
onRequestSendAccessibilityEvent
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open override fun onRequestSendAccessibilityEvent(p0: View, p1: AccessibilityEvent): Boolean
onResolvePointerIcon
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open override fun onResolvePointerIcon(p0: MotionEvent, p1: Int): PointerIcon
onRestoreInstanceState
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open override fun onRestoreInstanceState(p0: Parcelable)
onRtlPropertiesChanged
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open override fun onRtlPropertiesChanged(p0: Int)
onSaveInstanceState
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open override fun onSaveInstanceState(): Parcelable
onScreenStateChanged
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open override fun onScreenStateChanged(p0: Int)
onScrollChanged
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open override fun onScrollChanged(p0: Int, p1: Int, p2: Int, p3: Int)
onSetAlpha
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open override fun onSetAlpha(p0: Int): Boolean
onSizeChanged
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Called when the size of the MapView has changed

open override fun onSizeChanged(w: Int, h: Int)

Called when the size of the MapView has changed.

open override fun onSizeChanged(w: Int, h: Int, oldw: Int, oldh: Int)
onStart
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You must call this method from the parent's Activity#onStart() or Fragment#onStart()

open override fun onStart()
onStartNestedScroll
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open override fun onStartNestedScroll(p0: View, p1: View, p2: Int): Boolean
onStartTemporaryDetach
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open override fun onStartTemporaryDetach()
onStop
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You must call this method from the parent's Activity#onStop() or Fragment#onStop()

open override fun onStop()
onStopNestedScroll
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open override fun onStopNestedScroll(p0: View)
onTouchEvent
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Called when a touch event has occurred.

open override fun onTouchEvent(event: MotionEvent): Boolean
onTrackballEvent
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open override fun onTrackballEvent(p0: MotionEvent): Boolean
onViewAdded
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open override fun onViewAdded(p0: View)
onViewRemoved
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open override fun onViewRemoved(p0: View)
onVisibilityAggregated
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open override fun onVisibilityAggregated(p0: Boolean)
onVisibilityChanged
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open override fun onVisibilityChanged(p0: View, p1: Int)
onWindowFocusChanged
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open override fun onWindowFocusChanged(p0: Boolean)
onWindowSystemUiVisibilityChanged
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open override fun onWindowSystemUiVisibilityChanged(p0: Int)
onWindowVisibilityChanged
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open override fun onWindowVisibilityChanged(p0: Int)
overScrollBy
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open override fun overScrollBy(p0: Int, p1: Int, p2: Int, p3: Int, p4: Int, p5: Int, p6: Int, p7: Int, p8: Boolean): Boolean
performAccessibilityAction
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open override fun performAccessibilityAction(p0: Int, p1: Bundle): Boolean
performClick
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open override fun performClick(): Boolean
performContextClick
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open override fun performContextClick(): Boolean
open override fun performContextClick(p0: Float, p1: Float): Boolean
performHapticFeedback
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open override fun performHapticFeedback(p0: Int): Boolean
open override fun performHapticFeedback(p0: Int, p1: Int): Boolean
performLongClick
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open override fun performLongClick(): Boolean
open override fun performLongClick(p0: Float, p1: Float): Boolean
playSoundEffect
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open override fun playSoundEffect(p0: Int)
post
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open override fun post(p0: Runnable): Boolean
postDelayed
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open override fun postDelayed(p0: Runnable, p1: Long): Boolean
postInvalidate
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open override fun postInvalidate()
open override fun postInvalidate(p0: Int, p1: Int, p2: Int, p3: Int)
postInvalidateDelayed
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open override fun postInvalidateDelayed(p0: Long)
open override fun postInvalidateDelayed(p0: Long, p1: Int, p2: Int, p3: Int, p4: Int)
postInvalidateOnAnimation
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open override fun postInvalidateOnAnimation()
open override fun postInvalidateOnAnimation(p0: Int, p1: Int, p2: Int, p3: Int)
postOnAnimation
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open override fun postOnAnimation(p0: Runnable)
postOnAnimationDelayed
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open override fun postOnAnimationDelayed(p0: Runnable, p1: Long)
queueEvent
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Queue a runnable to be executed on the map renderer thread.

open override fun queueEvent(event: Runnable, needRender: Boolean)
recomputeViewAttributes
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open override fun recomputeViewAttributes(p0: View)
refreshDrawableState
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open override fun refreshDrawableState()
releasePointerCapture
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open override fun releasePointerCapture()
removeAllViews
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open override fun removeAllViews()
removeAllViewsInLayout
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open override fun removeAllViewsInLayout()
removeCallbacks
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open override fun removeCallbacks(p0: Runnable): Boolean
removeDetachedView
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open override fun removeDetachedView(p0: View, p1: Boolean)
removeOnAttachStateChangeListener
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open override fun removeOnAttachStateChangeListener(p0: View.OnAttachStateChangeListener)
removeOnLayoutChangeListener
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open override fun removeOnLayoutChangeListener(p0: View.OnLayoutChangeListener)
removeOnUnhandledKeyEventListener
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open override fun removeOnUnhandledKeyEventListener(p0: View.OnUnhandledKeyEventListener)
removeView
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open override fun removeView(p0: View)
removeViewAt
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open override fun removeViewAt(p0: Int)
removeViewInLayout
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open override fun removeViewInLayout(p0: View)
removeViews
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open override fun removeViews(p0: Int, p1: Int)
removeViewsInLayout
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open override fun removeViewsInLayout(p0: Int, p1: Int)
requestApplyInsets
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open override fun requestApplyInsets()
requestChildFocus
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open override fun requestChildFocus(p0: View, p1: View)
requestChildRectangleOnScreen
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open override fun requestChildRectangleOnScreen(p0: View, p1: Rect, p2: Boolean): Boolean
requestDisallowInterceptTouchEvent
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open override fun requestDisallowInterceptTouchEvent(p0: Boolean)
requestFitSystemWindows
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open override fun requestFitSystemWindows()
requestFocus
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override fun requestFocus(): Boolean
override fun requestFocus(p0: Int): Boolean
open override fun requestFocus(p0: Int, p1: Rect): Boolean
requestFocusFromTouch
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override fun requestFocusFromTouch(): Boolean
requestLayout
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open override fun requestLayout()
requestPointerCapture
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open override fun requestPointerCapture()
requestRectangleOnScreen
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open override fun requestRectangleOnScreen(p0: Rect): Boolean
open override fun requestRectangleOnScreen(p0: Rect, p1: Boolean): Boolean
requestSendAccessibilityEvent
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open override fun requestSendAccessibilityEvent(p0: View, p1: AccessibilityEvent): Boolean
requestTransparentRegion
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open override fun requestTransparentRegion(p0: View)
requestUnbufferedDispatch
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override fun requestUnbufferedDispatch(p0: MotionEvent)
requireViewById
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override fun <T : View> requireViewById(p0: Int): T
resetPivot
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open override fun resetPivot()
restoreDefaultFocus
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open override fun restoreDefaultFocus(): Boolean
restoreHierarchyState
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open override fun restoreHierarchyState(p0: SparseArray<Parcelable>)
saveHierarchyState
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open override fun saveHierarchyState(p0: SparseArray<Parcelable>)
scheduleDrawable
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open override fun scheduleDrawable(p0: Drawable, p1: Runnable, p2: Long)
scheduleLayoutAnimation
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open override fun scheduleLayoutAnimation()
scrollBy
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open override fun scrollBy(p0: Int, p1: Int)
scrollTo
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open override fun scrollTo(p0: Int, p1: Int)
sendAccessibilityEvent
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open override fun sendAccessibilityEvent(p0: Int)
sendAccessibilityEventUnchecked
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open override fun sendAccessibilityEventUnchecked(p0: AccessibilityEvent)
setAccessibilityDelegate
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open override fun setAccessibilityDelegate(p0: View.AccessibilityDelegate)
setAccessibilityHeading
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open override fun setAccessibilityHeading(p0: Boolean)
setAccessibilityLiveRegion
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open override fun setAccessibilityLiveRegion(p0: Int)
setAccessibilityPaneTitle
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open override fun setAccessibilityPaneTitle(p0: CharSequence)
setAccessibilityTraversalAfter
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open override fun setAccessibilityTraversalAfter(p0: Int)
setAccessibilityTraversalBefore
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open override fun setAccessibilityTraversalBefore(p0: Int)
setActivated
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open override fun setActivated(p0: Boolean)
setAddStatesFromChildren
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open override fun setAddStatesFromChildren(p0: Boolean)
setAlpha
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open override fun setAlpha(p0: Float)
setAlwaysDrawnWithCacheEnabled
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open override fun setAlwaysDrawnWithCacheEnabled(p0: Boolean)
setAnimation
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open override fun setAnimation(p0: Animation)
setAnimationCacheEnabled
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open override fun setAnimationCacheEnabled(p0: Boolean)
setAutofillHints
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open override fun setAutofillHints(vararg p0: Array<String>)
setAutofillId
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open override fun setAutofillId(p0: AutofillId)
setBackground
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open override fun setBackground(p0: Drawable)
setBackgroundColor
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open override fun setBackgroundColor(p0: Int)
setBackgroundDrawable
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open override fun setBackgroundDrawable(p0: Drawable)
setBackgroundResource
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open override fun setBackgroundResource(p0: Int)
setBackgroundTintList
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open override fun setBackgroundTintList(p0: ColorStateList)
setBackgroundTintMode
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open override fun setBackgroundTintMode(p0: PorterDuff.Mode)
setBottom
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override fun setBottom(p0: Int)
setCameraDistance
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open override fun setCameraDistance(p0: Float)
setChildrenDrawingCacheEnabled
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open override fun setChildrenDrawingCacheEnabled(p0: Boolean)
setChildrenDrawingOrderEnabled
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open override fun setChildrenDrawingOrderEnabled(p0: Boolean)
setChildrenDrawnWithCacheEnabled
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open override fun setChildrenDrawnWithCacheEnabled(p0: Boolean)
setClickable
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open override fun setClickable(p0: Boolean)
setClipBounds
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open override fun setClipBounds(p0: Rect)
setClipChildren
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open override fun setClipChildren(p0: Boolean)
setClipToOutline
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open override fun setClipToOutline(p0: Boolean)
setClipToPadding
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open override fun setClipToPadding(p0: Boolean)
setContentDescription
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open override fun setContentDescription(p0: CharSequence)
setContextClickable
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open override fun setContextClickable(p0: Boolean)
setDefaultFocusHighlightEnabled
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open override fun setDefaultFocusHighlightEnabled(p0: Boolean)
setDescendantFocusability
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open override fun setDescendantFocusability(p0: Int)
setDrawingCacheBackgroundColor
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open override fun setDrawingCacheBackgroundColor(p0: Int)
setDrawingCacheEnabled
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open override fun setDrawingCacheEnabled(p0: Boolean)
setDrawingCacheQuality
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open override fun setDrawingCacheQuality(p0: Int)
setDuplicateParentStateEnabled
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open override fun setDuplicateParentStateEnabled(p0: Boolean)
setElevation
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open override fun setElevation(p0: Float)
setEnabled
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open override fun setEnabled(p0: Boolean)
setFadingEdgeLength
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open override fun setFadingEdgeLength(p0: Int)
setFilterTouchesWhenObscured
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open override fun setFilterTouchesWhenObscured(p0: Boolean)
setFitsSystemWindows
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open override fun setFitsSystemWindows(p0: Boolean)
setFocusable
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open override fun setFocusable(p0: Boolean)
open override fun setFocusable(p0: Int)
setFocusableInTouchMode
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open override fun setFocusableInTouchMode(p0: Boolean)
setFocusedByDefault
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open override fun setFocusedByDefault(p0: Boolean)
setForeground
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open override fun setForeground(p0: Drawable)
setForegroundGravity
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open override fun setForegroundGravity(p0: Int)
setForegroundTintList
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open override fun setForegroundTintList(p0: ColorStateList)
setForegroundTintMode
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open override fun setForegroundTintMode(p0: PorterDuff.Mode)
setHapticFeedbackEnabled
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open override fun setHapticFeedbackEnabled(p0: Boolean)
setHasTransientState
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open override fun setHasTransientState(p0: Boolean)
setHorizontalFadingEdgeEnabled
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open override fun setHorizontalFadingEdgeEnabled(p0: Boolean)
setHorizontalScrollBarEnabled
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open override fun setHorizontalScrollBarEnabled(p0: Boolean)
setHovered
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open override fun setHovered(p0: Boolean)
setId
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open override fun setId(p0: Int)
setImportantForAccessibility
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open override fun setImportantForAccessibility(p0: Int)
setImportantForAutofill
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open override fun setImportantForAutofill(p0: Int)
setKeepScreenOn
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open override fun setKeepScreenOn(p0: Boolean)
setKeyboardNavigationCluster
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open override fun setKeyboardNavigationCluster(p0: Boolean)
setLabelFor
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open override fun setLabelFor(p0: Int)
setLayerPaint
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open override fun setLayerPaint(p0: Paint)
setLayerType
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open override fun setLayerType(p0: Int, p1: Paint)
setLayoutAnimation
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open override fun setLayoutAnimation(p0: LayoutAnimationController)
setLayoutAnimationListener
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open override fun setLayoutAnimationListener(p0: Animation.AnimationListener)
setLayoutDirection
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open override fun setLayoutDirection(p0: Int)
setLayoutMode
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open override fun setLayoutMode(p0: Int)
setLayoutParams
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open override fun setLayoutParams(p0: ViewGroup.LayoutParams)
setLayoutTransition
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open override fun setLayoutTransition(p0: LayoutTransition)
setLeft
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override fun setLeft(p0: Int)
setLongClickable
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open override fun setLongClickable(p0: Boolean)
setMaximumFps
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Set new maximum FPS for map rendering.

open override fun setMaximumFps(maximumFps: Int)
setMeasureAllChildren
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open override fun setMeasureAllChildren(p0: Boolean)
setMeasuredDimension
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override fun setMeasuredDimension(p0: Int, p1: Int)
setMinimumHeight
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open override fun setMinimumHeight(p0: Int)
setMinimumWidth
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open override fun setMinimumWidth(p0: Int)
setMotionEventSplittingEnabled
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open override fun setMotionEventSplittingEnabled(p0: Boolean)
setNestedScrollingEnabled
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open override fun setNestedScrollingEnabled(p0: Boolean)
setNextClusterForwardId
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open override fun setNextClusterForwardId(p0: Int)
setNextFocusDownId
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open override fun setNextFocusDownId(p0: Int)
setNextFocusForwardId
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open override fun setNextFocusForwardId(p0: Int)
setNextFocusLeftId
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open override fun setNextFocusLeftId(p0: Int)
setNextFocusRightId
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open override fun setNextFocusRightId(p0: Int)
setNextFocusUpId
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open override fun setNextFocusUpId(p0: Int)
setOnApplyWindowInsetsListener
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open override fun setOnApplyWindowInsetsListener(p0: View.OnApplyWindowInsetsListener)
setOnCapturedPointerListener
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open override fun setOnCapturedPointerListener(p0: View.OnCapturedPointerListener)
setOnClickListener
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open override fun setOnClickListener(p0: View.OnClickListener)
setOnContextClickListener
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open override fun setOnContextClickListener(p0: View.OnContextClickListener)
setOnCreateContextMenuListener
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open override fun setOnCreateContextMenuListener(p0: View.OnCreateContextMenuListener)
setOnDragListener
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open override fun setOnDragListener(p0: View.OnDragListener)
setOnFocusChangeListener
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open override fun setOnFocusChangeListener(p0: View.OnFocusChangeListener)
setOnFpsChangedListener
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Set OnFpsChangedListener to get map rendering FPS.

open override fun setOnFpsChangedListener(listener: OnFpsChangedListener)
setOnGenericMotionListener
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open override fun setOnGenericMotionListener(p0: View.OnGenericMotionListener)
setOnHierarchyChangeListener
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open override fun setOnHierarchyChangeListener(p0: ViewGroup.OnHierarchyChangeListener)
setOnHoverListener
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open override fun setOnHoverListener(p0: View.OnHoverListener)
setOnKeyListener
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open override fun setOnKeyListener(p0: View.OnKeyListener)
setOnLongClickListener
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open override fun setOnLongClickListener(p0: View.OnLongClickListener)
setOnScrollChangeListener
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open override fun setOnScrollChangeListener(p0: View.OnScrollChangeListener)
setOnSystemUiVisibilityChangeListener
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open override fun setOnSystemUiVisibilityChangeListener(p0: View.OnSystemUiVisibilityChangeListener)
setOnTouchListener
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open override fun setOnTouchListener(p0: View.OnTouchListener)
setOutlineAmbientShadowColor
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open override fun setOutlineAmbientShadowColor(p0: Int)
setOutlineProvider
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open override fun setOutlineProvider(p0: ViewOutlineProvider)
setOutlineSpotShadowColor
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open override fun setOutlineSpotShadowColor(p0: Int)
setOverScrollMode
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open override fun setOverScrollMode(p0: Int)
setPadding
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open override fun setPadding(p0: Int, p1: Int, p2: Int, p3: Int)
setPaddingRelative
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open override fun setPaddingRelative(p0: Int, p1: Int, p2: Int, p3: Int)
setPersistentDrawingCache
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open override fun setPersistentDrawingCache(p0: Int)
setPivotX
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open override fun setPivotX(p0: Float)
setPivotY
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open override fun setPivotY(p0: Float)
setPointerIcon
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open override fun setPointerIcon(p0: PointerIcon)
setPressed
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open override fun setPressed(p0: Boolean)
setRevealOnFocusHint
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override fun setRevealOnFocusHint(p0: Boolean)
setRight
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override fun setRight(p0: Int)
setRotation
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open override fun setRotation(p0: Float)
setRotationX
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open override fun setRotationX(p0: Float)
setRotationY
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open override fun setRotationY(p0: Float)
setSaveEnabled
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open override fun setSaveEnabled(p0: Boolean)
setSaveFromParentEnabled
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open override fun setSaveFromParentEnabled(p0: Boolean)
setScaleX
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open override fun setScaleX(p0: Float)
setScaleY
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open override fun setScaleY(p0: Float)
setScreenReaderFocusable
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open override fun setScreenReaderFocusable(p0: Boolean)
setScrollBarDefaultDelayBeforeFade
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open override fun setScrollBarDefaultDelayBeforeFade(p0: Int)
setScrollBarFadeDuration
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open override fun setScrollBarFadeDuration(p0: Int)
setScrollbarFadingEnabled
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open override fun setScrollbarFadingEnabled(p0: Boolean)
setScrollBarSize
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open override fun setScrollBarSize(p0: Int)
setScrollBarStyle
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open override fun setScrollBarStyle(p0: Int)
setScrollContainer
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open override fun setScrollContainer(p0: Boolean)
setScrollIndicators
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open override fun setScrollIndicators(p0: Int)
open override fun setScrollIndicators(p0: Int, p1: Int)
setScrollX
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open override fun setScrollX(p0: Int)
setScrollY
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open override fun setScrollY(p0: Int)
setSelected
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open override fun setSelected(p0: Boolean)
setSoundEffectsEnabled
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open override fun setSoundEffectsEnabled(p0: Boolean)
setStateListAnimator
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open override fun setStateListAnimator(p0: StateListAnimator)
setStaticTransformationsEnabled
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open override fun setStaticTransformationsEnabled(p0: Boolean)
setSystemUiVisibility
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open override fun setSystemUiVisibility(p0: Int)
setTag
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open override fun setTag(p0: Any)
open override fun setTag(p0: Int, p1: Any)
setTextAlignment
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open override fun setTextAlignment(p0: Int)
setTextDirection
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open override fun setTextDirection(p0: Int)
setTooltipText
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open override fun setTooltipText(p0: CharSequence)
setTop
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override fun setTop(p0: Int)
setTouchDelegate
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open override fun setTouchDelegate(p0: TouchDelegate)
setTouchscreenBlocksFocus
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open override fun setTouchscreenBlocksFocus(p0: Boolean)
setTransitionGroup
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open override fun setTransitionGroup(p0: Boolean)
setTransitionName
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override fun setTransitionName(p0: String)
setTranslationX
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open override fun setTranslationX(p0: Float)
setTranslationY
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open override fun setTranslationY(p0: Float)
setTranslationZ
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open override fun setTranslationZ(p0: Float)
setVerticalFadingEdgeEnabled
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open override fun setVerticalFadingEdgeEnabled(p0: Boolean)
setVerticalScrollBarEnabled
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open override fun setVerticalScrollBarEnabled(p0: Boolean)
setVerticalScrollbarPosition
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open override fun setVerticalScrollbarPosition(p0: Int)
setVisibility
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open override fun setVisibility(p0: Int)
setWillNotCacheDrawing
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open override fun setWillNotCacheDrawing(p0: Boolean)
setWillNotDraw
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open override fun setWillNotDraw(p0: Boolean)
setX
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open override fun setX(p0: Float)
setY
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open override fun setY(p0: Float)
setZ
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open override fun setZ(p0: Float)
shouldDelayChildPressedState
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open override fun shouldDelayChildPressedState(): Boolean
showContextMenu
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open override fun showContextMenu(): Boolean
open override fun showContextMenu(p0: Float, p1: Float): Boolean
showContextMenuForChild
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open override fun showContextMenuForChild(p0: View): Boolean
open override fun showContextMenuForChild(p0: View, p1: Float, p2: Float): Boolean
snapshot
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Perform snapshot of current MapView state. This method is synchronous so it blocks calling thread until Bitmap is ready.

open override fun snapshot(): Bitmap?

Perform snapshot of current MapView state with notifying listener about it. This method is asynchronous so it does not block calling thread. OnSnapshotReady.onSnapshotReady is called from non UI thread.

open override fun snapshot(listener: MapView.OnSnapshotReady)
startActionMode
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open override fun startActionMode(p0: ActionMode.Callback): ActionMode
open override fun startActionMode(p0: ActionMode.Callback, p1: Int): ActionMode
startActionModeForChild
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open override fun startActionModeForChild(p0: View, p1: ActionMode.Callback): ActionMode
open override fun startActionModeForChild(p0: View, p1: ActionMode.Callback, p2: Int): ActionMode
startAnimation
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open override fun startAnimation(p0: Animation)
startDrag
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override fun startDrag(p0: ClipData, p1: View.DragShadowBuilder, p2: Any, p3: Int): Boolean
startDragAndDrop
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override fun startDragAndDrop(p0: ClipData, p1: View.DragShadowBuilder, p2: Any, p3: Int): Boolean
startLayoutAnimation
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open override fun startLayoutAnimation()
startNestedScroll
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open override fun startNestedScroll(p0: Int): Boolean
startViewTransition
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open override fun startViewTransition(p0: View)
stopNestedScroll
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open override fun stopNestedScroll()
toString
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open override fun toString(): String
unscheduleDrawable
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open override fun unscheduleDrawable(p0: Drawable)
open override fun unscheduleDrawable(p0: Drawable, p1: Runnable)
updateDragShadow
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override fun updateDragShadow(p0: View.DragShadowBuilder)
updateViewLayout
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open override fun updateViewLayout(p0: View, p1: ViewGroup.LayoutParams)
verifyDrawable
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open override fun verifyDrawable(p0: Drawable): Boolean
willNotCacheDrawing
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open override fun willNotCacheDrawing(): Boolean
willNotDraw
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open override fun willNotDraw(): Boolean