PolygonAnnotationOptions

Builder class from which a polygonAnnotation is created.

class PolygonAnnotationOptions : AnnotationOptions<Polygon, PolygonAnnotation>

Constructors

PolygonAnnotationOptions
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fun PolygonAnnotationOptions()

Types

Companion
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Static variables and methods.

object Companion

Functions

build
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Build an annotation

open override fun build(id: Long, annotationManager: AnnotationManager<Polygon, PolygonAnnotation, *, *, *, *>): PolygonAnnotation
equals
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open operator override fun equals(other: Any?): Boolean
getData
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Get the arbitrary json data of the annotation.

fun getData(): JsonElement?
getDraggable
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Returns whether this polygonAnnotation is draggable, meaning it can be dragged across the screen when touched and moved.

fun getDraggable(): Boolean
getGeometry
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Get the geometry of the polygonAnnotation, which represents the location of the polygonAnnotation on the map

fun getGeometry(): Polygon?
getPoints
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Get a list of lists of Point for the fill, which represents the locations of the fill on the map

fun getPoints(): List<List<Point>>
hashCode
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open override fun hashCode(): Int
toString
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open override fun toString(): String
withData
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Set the arbitrary json data of the annotation.

fun withData(jsonElement: JsonElement): PolygonAnnotationOptions
withDraggable
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Set whether this polygonAnnotation should be draggable, meaning it can be dragged across the screen when touched and moved.

fun withDraggable(draggable: Boolean): PolygonAnnotationOptions
withFillColor
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Set fill-color to initialise the polygonAnnotation with.

The color of the filled part of this layer. This color can be specified as rgba with an alpha component and the color's opacity will not affect the opacity of the 1px stroke, if it is used.

fun withFillColor(fillColor: Int): PolygonAnnotationOptions
fun withFillColor(fillColor: String): PolygonAnnotationOptions
withFillOpacity
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Set fill-opacity to initialise the polygonAnnotation with.

The opacity of the entire fill layer. In contrast to the {@link PropertyFactory#fillColor}, this value will also affect the 1px stroke around the fill, if the stroke is used.

fun withFillOpacity(fillOpacity: Double): PolygonAnnotationOptions
withFillOutlineColor
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Set fill-outline-color to initialise the polygonAnnotation with.

The outline color of the fill. Matches the value of {@link PropertyFactory#fillColor} if unspecified.

fun withFillOutlineColor(fillOutlineColor: Int): PolygonAnnotationOptions
fun withFillOutlineColor(fillOutlineColor: String): PolygonAnnotationOptions
withFillPattern
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Set fill-pattern to initialise the polygonAnnotation with.

Name of image in sprite to use for drawing image fills. For seamless patterns, image width and height must be a factor of two (2, 4, 8, ..., 512). Note that zoom-dependent expressions will be evaluated only at integer zoom levels.

fun withFillPattern(fillPattern: String): PolygonAnnotationOptions
withFillSortKey
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Set fill-sort-key to initialise the polygonAnnotation with.

Sorts features in ascending order based on this value. Features with a higher sort key will appear above features with a lower sort key.

fun withFillSortKey(fillSortKey: Double): PolygonAnnotationOptions
withGeometry
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Set the geometry of the polygonAnnotation, which represents the location of the polygonAnnotation on the map

fun withGeometry(geometry: Polygon): PolygonAnnotationOptions
withPoints
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Set a list of lists of Point for the fill, which represents the locations of the fill on the map

fun withPoints(points: List<List<Point>>): PolygonAnnotationOptions

Properties

fillColor
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The color of the filled part of this layer. This color can be specified as rgba with an alpha component and the color's opacity will not affect the opacity of the 1px stroke, if it is used.

var fillColor: String?
fillOpacity
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The opacity of the entire fill layer. In contrast to the fill-color, this value will also affect the 1px stroke around the fill, if the stroke is used.

var fillOpacity: Double?
fillOutlineColor
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The outline color of the fill. Matches the value of fill-color if unspecified.

var fillOutlineColor: String?
fillPattern
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Name of image in sprite to use for drawing image fills. For seamless patterns, image width and height must be a factor of two (2, 4, 8, ..., 512). Note that zoom-dependent expressions will be evaluated only at integer zoom levels.

var fillPattern: String?
fillSortKey
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Sorts features in ascending order based on this value. Features with a higher sort key will appear above features with a lower sort key.

var fillSortKey: Double?