Constructors
MapboxFloatAnimator
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open fun MapboxFloatAnimator(values: Array<Float>, updateListener: MapboxAnimator.AnimationsValueChangeListener, maxAnimationFps: Int)
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Functions
addListener
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addPauseListener
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addUpdateListener
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open fun addUpdateListener(listener: ValueAnimator.AnimatorUpdateListener)
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areAnimatorsEnabled
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clone
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getAnimatedFraction
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getAnimatedValue
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getCurrentPlayTime
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getDuration
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getFrameDelay
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getInterpolator
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getListeners
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getRepeatCount
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getRepeatMode
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getStartDelay
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getTotalDuration
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getValues
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makeInvalid
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open fun makeInvalid()
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ofArgb
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ofFloat
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ofInt
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ofObject
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open fun ofObject(evaluator: TypeEvaluator, values: Array<Any>): ValueAnimator
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ofPropertyValuesHolder
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open fun ofPropertyValuesHolder(values: Array<PropertyValuesHolder>): ValueAnimator
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onAnimationUpdate
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provideEvaluator
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removeAllListeners
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open fun removeAllListeners()
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removeAllUpdateListeners
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open fun removeAllUpdateListeners()
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removeListener
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removePauseListener
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removeUpdateListener
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open fun removeUpdateListener(listener: ValueAnimator.AnimatorUpdateListener)
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setCurrentFraction
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setCurrentPlayTime
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setDuration
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setEvaluator
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setFloatValues
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setFrameDelay
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setInterpolator
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setIntValues
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setObjectValues
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setRepeatCount
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setRepeatMode
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setStartDelay
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setupEndValues
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open fun setupEndValues()
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setupStartValues
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open fun setupStartValues()
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setValues
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Inheritors
PulsingLocationCircleAnimator
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