Camera Animator
Base generic class for all camera animators.
abstract class CameraAnimator<out T>(evaluator: TypeEvaluator<T>, cameraAnimatorOptions: CameraAnimatorOptions<out T>) : ValueAnimator
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Constructors
CameraAnimator
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fun <out T> CameraAnimator(evaluator: TypeEvaluator<T>, cameraAnimatorOptions: CameraAnimatorOptions<out T>)
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Types
Functions
addListener
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addPauseListener
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addUpdateListener
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override fun addUpdateListener(listener: ValueAnimator.AnimatorUpdateListener?)
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clone
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equals
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getAnimatedFraction
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getAnimatedValue
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getCurrentPlayTime
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getDuration
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getInterpolator
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getListeners
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getRepeatCount
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getRepeatMode
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getStartDelay
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getTotalDuration
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getValues
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isRunning
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isStarted
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removeAllListeners
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override fun removeAllListeners()
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removeAllUpdateListeners
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override fun removeAllUpdateListeners()
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removeListener
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removePauseListener
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open override fun removePauseListener(p0: Animator.AnimatorPauseListener)
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removeUpdateListener
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override fun removeUpdateListener(listener: ValueAnimator.AnimatorUpdateListener?)
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setCurrentFraction
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setCurrentPlayTime
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setDuration
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setEvaluator
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setFloatValues
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setInterpolator
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setIntValues
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setObjectValues
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setRepeatCount
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setRepeatMode
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setStartDelay
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setupEndValues
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open override fun setupEndValues()
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setupStartValues
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open override fun setupStartValues()
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setValues
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Properties
owner
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startValue
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Start animation value, will use current map value option from CameraOptions if null.