MapView

A MapView provides an embeddable map interface. You use this class to display map information and to manipulate the map contents from your application. You can center the map on a given coordinate, specify the size of the area you want to display, and style the features of the map to fit your application's use case.

Use of MapView requires a Mapbox API access token. Obtain an access token on the Mapbox account page.

<strong>Warning:</strong> Please note that you are responsible for getting permission to use the map data, and for ensuring your use adheres to the relevant terms of use.

class MapView : FrameLayout, MapPluginProviderDelegate, MapControllable

Constructors

MapView
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Build a MapView with Context and MapboxMapOptions objects.

fun MapView(context: Context, mapboxMapOptions: MapboxMapOptions)
MapView
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Build a MapView with a Context object.

fun MapView(context: Context)
MapView
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Build a MapView with Context and AttributeSet objects.

fun MapView(context: Context, attrs: AttributeSet?)
MapView
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Build a MapView with a Context object, a AttributeSet object, and an Int which represents a style resource file.

fun MapView(context: Context, attrs: AttributeSet?, defStyleAttr: Int)
MapView
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Build a MapView with a Context object, a AttributeSet object, an Int which represents a style attribute file, and an Int which represents a style resource file.

fun MapView(context: Context, attrs: AttributeSet?, defStyleAttr: Int, defStyleRes: Int)
MapView
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Build a MapView with a Context object, a MapboxMapOptions object, a AttributeSet object, an Int which represents a style attribute file, and an Int which represents a style resource file.

fun MapView(context: Context, options: MapboxMapOptions, attrs: AttributeSet?, defStyleAttr: Int, defStyleRes: Int)

Types

Companion
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Static variables and methods.

object Companion
OnSnapshotReady
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Interface for getting snapshot result Bitmap.

fun fun interface OnSnapshotReady

Functions

addChildrenForAccessibility
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open override fun addChildrenForAccessibility(p0: ArrayList<View>)
addExtraDataToAccessibilityNodeInfo
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open override fun addExtraDataToAccessibilityNodeInfo(p0: AccessibilityNodeInfo, p1: String, p2: Bundle)
addFocusables
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open override fun addFocusables(p0: ArrayList<View>, p1: Int)
open override fun addFocusables(p0: ArrayList<View>, p1: Int, p2: Int)
addKeyboardNavigationClusters
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open override fun addKeyboardNavigationClusters(p0: MutableCollection<View>, p1: Int)
addOnAttachStateChangeListener
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open override fun addOnAttachStateChangeListener(p0: View.OnAttachStateChangeListener)
addOnLayoutChangeListener
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open override fun addOnLayoutChangeListener(p0: View.OnLayoutChangeListener)
addOnUnhandledKeyEventListener
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open override fun addOnUnhandledKeyEventListener(p0: View.OnUnhandledKeyEventListener)
addStatesFromChildren
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open override fun addStatesFromChildren(): Boolean
addTouchables
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open override fun addTouchables(p0: ArrayList<View>)
addView
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open override fun addView(p0: View)
open override fun addView(p0: View, p1: ViewGroup.LayoutParams)
open override fun addView(p0: View, p1: Int)
open override fun addView(p0: View, p1: Int, p2: ViewGroup.LayoutParams)
open override fun addView(p0: View, p1: Int, p2: Int)
addViewInLayout
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open override fun addViewInLayout(p0: View, p1: Int, p2: ViewGroup.LayoutParams): Boolean
open override fun addViewInLayout(p0: View, p1: Int, p2: ViewGroup.LayoutParams, p3: Boolean): Boolean
animate
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open override fun animate(): ViewPropertyAnimator
announceForAccessibility
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open override fun announceForAccessibility(p0: CharSequence)
attachLayoutAnimationParameters
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open override fun attachLayoutAnimationParameters(p0: View, p1: ViewGroup.LayoutParams, p2: Int, p3: Int)
attachViewToParent
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open override fun attachViewToParent(p0: View, p1: Int, p2: ViewGroup.LayoutParams)
autofill
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open override fun autofill(p0: SparseArray<AutofillValue>)
open override fun autofill(p0: AutofillValue)
awakenScrollBars
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open override fun awakenScrollBars(): Boolean
open override fun awakenScrollBars(p0: Int): Boolean
open override fun awakenScrollBars(p0: Int, p1: Boolean): Boolean
bringChildToFront
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open override fun bringChildToFront(p0: View)
bringToFront
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open override fun bringToFront()
buildDrawingCache
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open override fun buildDrawingCache()
open override fun buildDrawingCache(p0: Boolean)
buildLayer
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open override fun buildLayer()
callOnClick
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open override fun callOnClick(): Boolean
canAnimate
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open override fun canAnimate(): Boolean
cancelDragAndDrop
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override fun cancelDragAndDrop()
cancelLongPress
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open override fun cancelLongPress()
cancelPendingInputEvents
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override fun cancelPendingInputEvents()
canResolveLayoutDirection
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open override fun canResolveLayoutDirection(): Boolean
canResolveTextAlignment
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open override fun canResolveTextAlignment(): Boolean
canResolveTextDirection
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open override fun canResolveTextDirection(): Boolean
canScrollHorizontally
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open override fun canScrollHorizontally(p0: Int): Boolean
canScrollVertically
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open override fun canScrollVertically(p0: Int): Boolean
checkInputConnectionProxy
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open override fun checkInputConnectionProxy(p0: View): Boolean
checkLayoutParams
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open override fun checkLayoutParams(p0: ViewGroup.LayoutParams): Boolean
childDrawableStateChanged
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open override fun childDrawableStateChanged(p0: View)
childHasTransientStateChanged
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open override fun childHasTransientStateChanged(p0: View, p1: Boolean)
cleanupLayoutState
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open override fun cleanupLayoutState(p0: View)
clearAnimation
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open override fun clearAnimation()
clearChildFocus
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open override fun clearChildFocus(p0: View)
clearDisappearingChildren
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open override fun clearDisappearingChildren()
clearFocus
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open override fun clearFocus()
computeHorizontalScrollExtent
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open override fun computeHorizontalScrollExtent(): Int
computeHorizontalScrollOffset
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open override fun computeHorizontalScrollOffset(): Int
computeHorizontalScrollRange
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open override fun computeHorizontalScrollRange(): Int
computeScroll
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open override fun computeScroll()
computeSystemWindowInsets
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open override fun computeSystemWindowInsets(p0: WindowInsets, p1: Rect): WindowInsets
computeVerticalScrollExtent
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open override fun computeVerticalScrollExtent(): Int
computeVerticalScrollOffset
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open override fun computeVerticalScrollOffset(): Int
computeVerticalScrollRange
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open override fun computeVerticalScrollRange(): Int
createAccessibilityNodeInfo
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open override fun createAccessibilityNodeInfo(): AccessibilityNodeInfo
createContextMenu
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open override fun createContextMenu(p0: ContextMenu)
createPlugin
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Create a new plugin instance that will be added to the map. Only one instance of the same class type can be used. If there is already a plugin created using a certain class, that same instance will continue to be returned by this method.

fun <T : MapPlugin> createPlugin(clazz: Class<T>, vararg constructorArguments: Array<out Pair<Class<*>, Any>>): T?
debug
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open override fun debug(p0: Int)
destroyDrawingCache
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open override fun destroyDrawingCache()
detachAllViewsFromParent
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open override fun detachAllViewsFromParent()
detachViewFromParent
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open override fun detachViewFromParent(p0: View)
open override fun detachViewFromParent(p0: Int)
detachViewsFromParent
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open override fun detachViewsFromParent(p0: Int, p1: Int)
dispatchApplyWindowInsets
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open override fun dispatchApplyWindowInsets(p0: WindowInsets): WindowInsets
dispatchCapturedPointerEvent
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open override fun dispatchCapturedPointerEvent(p0: MotionEvent): Boolean
dispatchConfigurationChanged
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open override fun dispatchConfigurationChanged(p0: Configuration)
dispatchDisplayHint
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open override fun dispatchDisplayHint(p0: Int)
dispatchDragEvent
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open override fun dispatchDragEvent(p0: DragEvent): Boolean
dispatchDraw
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open override fun dispatchDraw(p0: Canvas)
dispatchDrawableHotspotChanged
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open override fun dispatchDrawableHotspotChanged(p0: Float, p1: Float)
dispatchFinishTemporaryDetach
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open override fun dispatchFinishTemporaryDetach()
dispatchFreezeSelfOnly
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open override fun dispatchFreezeSelfOnly(p0: SparseArray<Parcelable>)
dispatchGenericFocusedEvent
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open override fun dispatchGenericFocusedEvent(p0: MotionEvent): Boolean
dispatchGenericMotionEvent
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open override fun dispatchGenericMotionEvent(p0: MotionEvent): Boolean
dispatchGenericPointerEvent
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open override fun dispatchGenericPointerEvent(p0: MotionEvent): Boolean
dispatchHoverEvent
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open override fun dispatchHoverEvent(p0: MotionEvent): Boolean
dispatchKeyEvent
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open override fun dispatchKeyEvent(p0: KeyEvent): Boolean
dispatchKeyEventPreIme
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open override fun dispatchKeyEventPreIme(p0: KeyEvent): Boolean
dispatchKeyShortcutEvent
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open override fun dispatchKeyShortcutEvent(p0: KeyEvent): Boolean
dispatchNestedFling
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open override fun dispatchNestedFling(p0: Float, p1: Float, p2: Boolean): Boolean
dispatchNestedPreFling
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open override fun dispatchNestedPreFling(p0: Float, p1: Float): Boolean
open override fun dispatchNestedPrePerformAccessibilityAction(p0: Int, p1: Bundle): Boolean
dispatchNestedPreScroll
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open override fun dispatchNestedPreScroll(p0: Int, p1: Int, p2: IntArray, p3: IntArray): Boolean
dispatchNestedScroll
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open override fun dispatchNestedScroll(p0: Int, p1: Int, p2: Int, p3: Int, p4: IntArray): Boolean
dispatchPointerCaptureChanged
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open override fun dispatchPointerCaptureChanged(p0: Boolean)
dispatchPopulateAccessibilityEvent
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open override fun dispatchPopulateAccessibilityEvent(p0: AccessibilityEvent): Boolean
dispatchProvideAutofillStructure
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open override fun dispatchProvideAutofillStructure(p0: ViewStructure, p1: Int)
dispatchProvideStructure
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open override fun dispatchProvideStructure(p0: ViewStructure)
dispatchRestoreInstanceState
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open override fun dispatchRestoreInstanceState(p0: SparseArray<Parcelable>)
dispatchSaveInstanceState
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open override fun dispatchSaveInstanceState(p0: SparseArray<Parcelable>)
dispatchSetActivated
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open override fun dispatchSetActivated(p0: Boolean)
dispatchSetPressed
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open override fun dispatchSetPressed(p0: Boolean)
dispatchSetSelected
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open override fun dispatchSetSelected(p0: Boolean)
dispatchStartTemporaryDetach
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open override fun dispatchStartTemporaryDetach()
dispatchSystemUiVisibilityChanged
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open override fun dispatchSystemUiVisibilityChanged(p0: Int)
dispatchThawSelfOnly
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open override fun dispatchThawSelfOnly(p0: SparseArray<Parcelable>)
dispatchTouchEvent
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open override fun dispatchTouchEvent(p0: MotionEvent): Boolean
dispatchTrackballEvent
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open override fun dispatchTrackballEvent(p0: MotionEvent): Boolean
dispatchUnhandledMove
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open override fun dispatchUnhandledMove(p0: View, p1: Int): Boolean
dispatchVisibilityChanged
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open override fun dispatchVisibilityChanged(p0: View, p1: Int)
dispatchWindowFocusChanged
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open override fun dispatchWindowFocusChanged(p0: Boolean)
dispatchWindowSystemUiVisiblityChanged
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open override fun dispatchWindowSystemUiVisiblityChanged(p0: Int)
dispatchWindowVisibilityChanged
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open override fun dispatchWindowVisibilityChanged(p0: Int)
draw
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open override fun draw(p0: Canvas)
drawableHotspotChanged
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open override fun drawableHotspotChanged(p0: Float, p1: Float)
drawableStateChanged
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open override fun drawableStateChanged()
drawChild
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open override fun drawChild(p0: Canvas, p1: View, p2: Long): Boolean
endViewTransition
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open override fun endViewTransition(p0: View)
equals
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open operator override fun equals(other: Any?): Boolean
findFocus
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open override fun findFocus(): View
findViewById
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override fun <T : View> findViewById(p0: Int): T
findViewsWithText
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open override fun findViewsWithText(p0: ArrayList<View>, p1: CharSequence, p2: Int)
findViewWithTag
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override fun <T : View> findViewWithTag(p0: Any): T
fitSystemWindows
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open override fun fitSystemWindows(p0: Rect): Boolean
focusableViewAvailable
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open override fun focusableViewAvailable(p0: View)
focusSearch
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open override fun focusSearch(p0: Int): View
open override fun focusSearch(p0: View, p1: Int): View
forceHasOverlappingRendering
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open override fun forceHasOverlappingRendering(p0: Boolean)
forceLayout
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open override fun forceLayout()
gatherTransparentRegion
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open override fun gatherTransparentRegion(p0: Region): Boolean
generateDefaultLayoutParams
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open override fun generateDefaultLayoutParams(): FrameLayout.LayoutParams
generateLayoutParams
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open override fun generateLayoutParams(p0: AttributeSet): FrameLayout.LayoutParams
open override fun generateLayoutParams(p0: ViewGroup.LayoutParams): ViewGroup.LayoutParams
getAccessibilityClassName
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open override fun getAccessibilityClassName(): CharSequence
getAccessibilityLiveRegion
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open override fun getAccessibilityLiveRegion(): Int
getAccessibilityNodeProvider
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open override fun getAccessibilityNodeProvider(): AccessibilityNodeProvider
getAccessibilityPaneTitle
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open override fun getAccessibilityPaneTitle(): CharSequence
getAccessibilityTraversalAfter
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open override fun getAccessibilityTraversalAfter(): Int
getAccessibilityTraversalBefore
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open override fun getAccessibilityTraversalBefore(): Int
getAlpha
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open override fun getAlpha(): Float
getAnimation
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open override fun getAnimation(): Animation
getApplicationWindowToken
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open override fun getApplicationWindowToken(): IBinder
getAutofillHints
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open override fun getAutofillHints(): Array<String>
getAutofillId
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override fun getAutofillId(): AutofillId
getAutofillType
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open override fun getAutofillType(): Int
getAutofillValue
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open override fun getAutofillValue(): AutofillValue
getBackground
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open override fun getBackground(): Drawable
getBackgroundTintList
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open override fun getBackgroundTintList(): ColorStateList
getBackgroundTintMode
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open override fun getBackgroundTintMode(): PorterDuff.Mode
getBaseline
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open override fun getBaseline(): Int
getBottom
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override fun getBottom(): Int
getBottomFadingEdgeStrength
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open override fun getBottomFadingEdgeStrength(): Float
getBottomPaddingOffset
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open override fun getBottomPaddingOffset(): Int
getCameraDistance
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open override fun getCameraDistance(): Float
getChildAt
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open override fun getChildAt(p0: Int): View
getChildCount
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open override fun getChildCount(): Int
getChildDrawingOrder
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open override fun getChildDrawingOrder(p0: Int, p1: Int): Int
getChildStaticTransformation
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open override fun getChildStaticTransformation(p0: View, p1: Transformation): Boolean
getChildVisibleRect
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open override fun getChildVisibleRect(p0: View, p1: Rect, p2: Point): Boolean
getClipBounds
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open override fun getClipBounds(): Rect
open override fun getClipBounds(p0: Rect): Boolean
getClipChildren
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open override fun getClipChildren(): Boolean
getClipToOutline
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override fun getClipToOutline(): Boolean
getClipToPadding
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open override fun getClipToPadding(): Boolean
getConsiderGoneChildrenWhenMeasuring
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open override fun getConsiderGoneChildrenWhenMeasuring(): Boolean
getContentDescription
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open override fun getContentDescription(): CharSequence
getContext
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override fun getContext(): Context
getContextMenuInfo
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open override fun getContextMenuInfo(): ContextMenu.ContextMenuInfo
getDefaultFocusHighlightEnabled
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override fun getDefaultFocusHighlightEnabled(): Boolean
getDescendantFocusability
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open override fun getDescendantFocusability(): Int
getDisplay
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open override fun getDisplay(): Display
getDrawableState
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override fun getDrawableState(): IntArray
getDrawingCache
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open override fun getDrawingCache(): Bitmap
open override fun getDrawingCache(p0: Boolean): Bitmap
getDrawingCacheBackgroundColor
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open override fun getDrawingCacheBackgroundColor(): Int
getDrawingCacheQuality
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open override fun getDrawingCacheQuality(): Int
getDrawingRect
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open override fun getDrawingRect(p0: Rect)
getDrawingTime
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open override fun getDrawingTime(): Long
getElevation
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open override fun getElevation(): Float
getFilterTouchesWhenObscured
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open override fun getFilterTouchesWhenObscured(): Boolean
getFitsSystemWindows
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open override fun getFitsSystemWindows(): Boolean
getFocusable
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open override fun getFocusable(): Int
getFocusables
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open override fun getFocusables(p0: Int): ArrayList<View>
getFocusedChild
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open override fun getFocusedChild(): View
getFocusedRect
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open override fun getFocusedRect(p0: Rect)
getForeground
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open override fun getForeground(): Drawable
getForegroundGravity
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open override fun getForegroundGravity(): Int
getForegroundTintList
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open override fun getForegroundTintList(): ColorStateList
getForegroundTintMode
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open override fun getForegroundTintMode(): PorterDuff.Mode
getGlobalVisibleRect
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override fun getGlobalVisibleRect(p0: Rect): Boolean
open override fun getGlobalVisibleRect(p0: Rect, p1: Point): Boolean
getHandler
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open override fun getHandler(): Handler
getHasOverlappingRendering
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override fun getHasOverlappingRendering(): Boolean
getHeight
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override fun getHeight(): Int
getHitRect
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open override fun getHitRect(p0: Rect)
getHorizontalFadingEdgeLength
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open override fun getHorizontalFadingEdgeLength(): Int
getHorizontalScrollbarHeight
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open override fun getHorizontalScrollbarHeight(): Int
getId
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open override fun getId(): Int
getImportantForAccessibility
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open override fun getImportantForAccessibility(): Int
getImportantForAutofill
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open override fun getImportantForAutofill(): Int
getKeepScreenOn
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open override fun getKeepScreenOn(): Boolean
getKeyDispatcherState
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open override fun getKeyDispatcherState(): KeyEvent.DispatcherState
getLabelFor
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open override fun getLabelFor(): Int
getLayerType
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open override fun getLayerType(): Int
getLayoutAnimation
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open override fun getLayoutAnimation(): LayoutAnimationController
getLayoutAnimationListener
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open override fun getLayoutAnimationListener(): Animation.AnimationListener
getLayoutDirection
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open override fun getLayoutDirection(): Int
getLayoutMode
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open override fun getLayoutMode(): Int
getLayoutParams
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open override fun getLayoutParams(): ViewGroup.LayoutParams
getLayoutTransition
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open override fun getLayoutTransition(): LayoutTransition
getLeft
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override fun getLeft(): Int
getLeftFadingEdgeStrength
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open override fun getLeftFadingEdgeStrength(): Float
getLeftPaddingOffset
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open override fun getLeftPaddingOffset(): Int
getLocalVisibleRect
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override fun getLocalVisibleRect(p0: Rect): Boolean
getLocationInWindow
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open override fun getLocationInWindow(p0: IntArray)
getLocationOnScreen
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open override fun getLocationOnScreen(p0: IntArray)
getMapboxMap
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Returns a MapboxMap object that can be used to interact with the map.

open override fun getMapboxMap(): MapboxMap
getMatrix
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open override fun getMatrix(): Matrix
getMeasureAllChildren
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open override fun getMeasureAllChildren(): Boolean
getMeasuredHeight
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override fun getMeasuredHeight(): Int
getMeasuredHeightAndState
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override fun getMeasuredHeightAndState(): Int
getMeasuredState
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override fun getMeasuredState(): Int
getMeasuredWidth
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override fun getMeasuredWidth(): Int
getMeasuredWidthAndState
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override fun getMeasuredWidthAndState(): Int
getMinimumHeight
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open override fun getMinimumHeight(): Int
getMinimumWidth
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open override fun getMinimumWidth(): Int
getNestedScrollAxes
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open override fun getNestedScrollAxes(): Int
getNextClusterForwardId
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open override fun getNextClusterForwardId(): Int
getNextFocusDownId
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open override fun getNextFocusDownId(): Int
getNextFocusForwardId
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open override fun getNextFocusForwardId(): Int
getNextFocusLeftId
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open override fun getNextFocusLeftId(): Int
getNextFocusRightId
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open override fun getNextFocusRightId(): Int
getNextFocusUpId
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open override fun getNextFocusUpId(): Int
getOnFocusChangeListener
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open override fun getOnFocusChangeListener(): View.OnFocusChangeListener
getOutlineAmbientShadowColor
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open override fun getOutlineAmbientShadowColor(): Int
getOutlineProvider
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open override fun getOutlineProvider(): ViewOutlineProvider
getOutlineSpotShadowColor
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open override fun getOutlineSpotShadowColor(): Int
getOverlay
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open override fun getOverlay(): ViewGroupOverlay
getOverScrollMode
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open override fun getOverScrollMode(): Int
getPaddingBottom
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open override fun getPaddingBottom(): Int
getPaddingEnd
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open override fun getPaddingEnd(): Int
getPaddingLeft
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open override fun getPaddingLeft(): Int
getPaddingRight
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open override fun getPaddingRight(): Int
getPaddingStart
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open override fun getPaddingStart(): Int
getPaddingTop
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open override fun getPaddingTop(): Int
getParent
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override fun getParent(): ViewParent
getParentForAccessibility
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open override fun getParentForAccessibility(): ViewParent
getPersistentDrawingCache
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open override fun getPersistentDrawingCache(): Int
getPivotX
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open override fun getPivotX(): Float
getPivotY
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open override fun getPivotY(): Float
getPlugin
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Get the plugin instance.

open override fun <T> getPlugin(clazz: Class<T>): T?

Get the plugin instance

open override fun <T> getPlugin(className: String): T?
getPointerIcon
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open override fun getPointerIcon(): PointerIcon
getResources
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open override fun getResources(): Resources
getRevealOnFocusHint
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override fun getRevealOnFocusHint(): Boolean
getRight
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override fun getRight(): Int
getRightFadingEdgeStrength
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open override fun getRightFadingEdgeStrength(): Float
getRightPaddingOffset
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open override fun getRightPaddingOffset(): Int
getRootView
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open override fun getRootView(): View
getRootWindowInsets
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open override fun getRootWindowInsets(): WindowInsets
getRotation
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open override fun getRotation(): Float
getRotationX
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open override fun getRotationX(): Float
getRotationY
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open override fun getRotationY(): Float
getScaleX
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open override fun getScaleX(): Float
getScaleY
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open override fun getScaleY(): Float
getScrollBarDefaultDelayBeforeFade
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open override fun getScrollBarDefaultDelayBeforeFade(): Int
getScrollBarFadeDuration
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open override fun getScrollBarFadeDuration(): Int
getScrollBarSize
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open override fun getScrollBarSize(): Int
getScrollBarStyle
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open override fun getScrollBarStyle(): Int
getScrollIndicators
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open override fun getScrollIndicators(): Int
getScrollX
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override fun getScrollX(): Int
getScrollY
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override fun getScrollY(): Int
getSolidColor
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open override fun getSolidColor(): Int
getStateListAnimator
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open override fun getStateListAnimator(): StateListAnimator
getSuggestedMinimumHeight
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open override fun getSuggestedMinimumHeight(): Int
getSuggestedMinimumWidth
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open override fun getSuggestedMinimumWidth(): Int
getSystemUiVisibility
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open override fun getSystemUiVisibility(): Int
getTag
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open override fun getTag(): Any
open override fun getTag(p0: Int): Any
getTextAlignment
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open override fun getTextAlignment(): Int
getTextDirection
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open override fun getTextDirection(): Int
getTooltipText
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open override fun getTooltipText(): CharSequence
getTop
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override fun getTop(): Int
getTopFadingEdgeStrength
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open override fun getTopFadingEdgeStrength(): Float
getTopPaddingOffset
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open override fun getTopPaddingOffset(): Int
getTouchables
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open override fun getTouchables(): ArrayList<View>
getTouchDelegate
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open override fun getTouchDelegate(): TouchDelegate
getTouchscreenBlocksFocus
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open override fun getTouchscreenBlocksFocus(): Boolean
getTransitionName
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open override fun getTransitionName(): String
getTranslationX
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open override fun getTranslationX(): Float
getTranslationY
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open override fun getTranslationY(): Float
getTranslationZ
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open override fun getTranslationZ(): Float
getVerticalFadingEdgeLength
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open override fun getVerticalFadingEdgeLength(): Int
getVerticalScrollbarPosition
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open override fun getVerticalScrollbarPosition(): Int
getVerticalScrollbarWidth
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open override fun getVerticalScrollbarWidth(): Int
getViewTreeObserver
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open override fun getViewTreeObserver(): ViewTreeObserver
getVisibility
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open override fun getVisibility(): Int
getWidth
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override fun getWidth(): Int
getWindowAttachCount
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open override fun getWindowAttachCount(): Int
getWindowId
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open override fun getWindowId(): WindowId
getWindowSystemUiVisibility
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open override fun getWindowSystemUiVisibility(): Int
getWindowToken
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open override fun getWindowToken(): IBinder
getWindowVisibility
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open override fun getWindowVisibility(): Int
getWindowVisibleDisplayFrame
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open override fun getWindowVisibleDisplayFrame(p0: Rect)
getX
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open override fun getX(): Float
getY
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open override fun getY(): Float
getZ
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open override fun getZ(): Float
hasExplicitFocusable
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open override fun hasExplicitFocusable(): Boolean
hasFocus
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open override fun hasFocus(): Boolean
hasFocusable
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open override fun hasFocusable(): Boolean
hashCode
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open override fun hashCode(): Int
hasNestedScrollingParent
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open override fun hasNestedScrollingParent(): Boolean
hasOnClickListeners
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open override fun hasOnClickListeners(): Boolean
hasOverlappingRendering
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open override fun hasOverlappingRendering(): Boolean
hasPointerCapture
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open override fun hasPointerCapture(): Boolean
hasTransientState
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open override fun hasTransientState(): Boolean
hasWindowFocus
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open override fun hasWindowFocus(): Boolean
indexOfChild
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open override fun indexOfChild(p0: View): Int
invalidate
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open override fun invalidate()
open override fun invalidate(p0: Rect)
open override fun invalidate(p0: Int, p1: Int, p2: Int, p3: Int)
invalidateChild
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override fun invalidateChild(p0: View, p1: Rect)