Map Projection Delegate
Definition of a map projection delegate.
interface MapProjectionDelegate
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Functions
cameraForCoordinateBounds
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abstract fun cameraForCoordinateBounds(coordinateBounds: CoordinateBounds, padding: EdgeInsets, bearing: Double?, pitch: Double?): CameraOptions
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cameraForCoordinates
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abstract fun cameraForCoordinates(coordinates: List<Point>, padding: EdgeInsets, bearing: Double?, pitch: Double?): CameraOptions
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cameraForGeometry
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abstract fun cameraForGeometry(geometry: Geometry, padding: EdgeInsets, bearing: Double?, pitch: Double?): CameraOptions
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coordinateBoundsForCamera
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abstract fun coordinateBoundsForCamera(cameraOptions: CameraOptions): CoordinateBounds
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coordinateBoundsZoomForCamera
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abstract fun coordinateBoundsZoomForCamera(cameraOptions: CameraOptions): CoordinateBoundsZoom
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coordinateBoundsZoomForCameraUnwrapped
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abstract fun coordinateBoundsZoomForCameraUnwrapped(cameraOptions: CameraOptions): CoordinateBoundsZoom
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coordinateForPixel
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abstract fun coordinateForPixel(screenCoordinate: ScreenCoordinate): Point
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coordinateForProjectedMeters
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abstract fun coordinateForProjectedMeters(projectedMeters: ProjectedMeters): Point
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coordinatesForPixels
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abstract fun coordinatesForPixels(pixels: List<ScreenCoordinate>): List<Point>
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equals
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getMetersPerPixelAtLatitude
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abstract fun getMetersPerPixelAtLatitude(latitude: Double, zoom: Double): Double
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pixelForCoordinate
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pixelsForCoordinates
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abstract fun pixelsForCoordinates(coordinates: List<Point>): List<ScreenCoordinate>
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project
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projectedMetersForCoordinate
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Inheritors
MapboxMap
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