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Not compatible with the Maps SDK v10
This plugin is not compatible with the Maps SDK v10 or higher. The Maps SDK v10 and higher comes with annotation functionality built in. See the Markers and annotations guide.

The Annotation Plugin for Android simplifies the way to set and adjust the visual properties of annotations on a Mapbox map. The Mapbox Maps SDK for Android provides you with fine-grained control over the appearance and location of map annotations.

In this context, "annotations" means circles, polygons, lines, text, and icons. Using runtime styling and data-driven styling to create annotations can require a deep understanding of the Mapbox Maps SDK. This plugin obfuscates much of the required boilerplate code.

Note: A SymbolLayer is the style layer that handles both map text and icons.

Install the Annotation Plugin

To start developing an application using the Annotation Plugin, you'll need to add the appropriate dependencies inside of your build.gradle. The Annotation Plugin dependency includes the Mapbox Maps SDK for Android. You can find all dependencies given below on MavenCentral.

Android's 64K method count limit
If your application is over the 64K method limit, you can shrink, obfuscate, and optimize your code with R8 or ProGuard. If those steps do not lower your method count below 64K, you can also enable multidex.

Add the dependency

  1. Start Android Studio.
  2. Open up your project's build.gradle.
  3. Make sure that your project's minSdkVersion is API 14 or higher.
  4. Under dependencies, add a new build rule for the latest mapbox-android-plugin-annotation-v9.
  5. Click the Sync Project with Gradle Files near the toolbar in Studio.
repositories {

dependencies {
implementation 'com.mapbox.mapboxsdk:mapbox-android-plugin-annotation-v9:0.9.0'

Initialize the plugin

The plugin includes manager classes for the various map layers available in the Mapbox Maps SDK for Android. The manager classes are explained below and their constructors only require a MapboxMap object. You should initialize a manager class within the onMapReady() method to be sure that the annotations are added to a MapboxMap that's completely ready.

public void onMapReady(@NonNull final MapboxMap mapboxMap) {
mapboxMap.setStyle(Style.MAPBOX_STREETS, new Style.OnStyleLoaded() {
public void onStyleLoaded(@NonNull Style style) {

// Use a layer manager here



The circle, line, fill, and symbol map layers have accompanying manager classes. Each manager class has methods for setting layer properties that are less related to the visual styling. For example, SymbolManager adjusts the position of the SymbolLayer's icon or text with methods such as iconAllowOverlap() or iconTranslate().

You can also set onClick and onLongClick listeners to the type of annotations that you're adding to the map.

Layer typeManager class

Add a manager

For example, the code below shows how you can use a SymbolManager. Execute this code inside of the onStyleLoaded() callback as described in the plugin initialization section above.

// Create symbol manager object.
SymbolManager symbolManager = new SymbolManager(mapView, mapboxMap, style);

// Add click listeners if desired.
symbolManager.addClickListener(symbol ->


symbolManager.addLongClickListener(symbol -> {


// Set non-data-driven properties.
symbolManager.setIconTranslate(new Float[]{-4f,5f});
Manager class usage

See more usage of various manager classes.



The CircleManager, FillManager, and SymbolManager objects can also create annotations via respective CircleOptions(), FillOptions(), and SymbolOptions() classes. These options classes follow the builder pattern, which allows you to set various layer properties that are more related to visual styling. For example, FillOptions adjusts the look of a FillLayer polygon with methods such as withFillColor(), withFillOpacity(), and withFillPattern().

Layer typeOption class

Add a Symbol annotation

This example shows how to create a Symbol annotation with a SymbolManager and SymbolOptions.

// Create a SymbolManager.
SymbolManager symbolManager = new SymbolManager(mapView, mapboxMap, style);

// Set non-data-driven properties.

// Create a symbol at the specified location.
SymbolOptions symbolOptions = new SymbolOptions()
.withLatLng(new LatLng(6.687337, 0.381457))

// Use the manager to draw the symbol.
symbol = symbolManager.create(symbolOptions);

Add a Fill annotation

This example shows how to create a polygon annotation with a FillManager and FillOptions.

The FillManager#create() method can use either a single FillOptions object or a List<> of FillOptions as a valid parameter. This is the same for the create() methods for all the manager classes: LineManager#create() method can accept a LineOptions object or a List<> of LineOptions, and so on.

// Create a fixed fill rectangle around Brazil.
<LatLng> innerLatLngs = new ArrayList<>();
innerLatLngs.add(new LatLng(-35.317366, -74.179687));
innerLatLngs.add(new LatLng(-35.317366, -30.761718));
innerLatLngs.add(new LatLng( 4.740675, -30.761718));
innerLatLngs.add(new LatLng( 4.740675, -74.179687));
innerLatLngs.add(new LatLng(-35.317366, -74.179687));
<List<LatLng>> latLngs = new ArrayList<>();

// Use options to color it red.
FillOptions fillOptions = new FillOptions()

// Use the manager to draw the annotation.

// Create three random colored fills across the globe.
<FillOptions> fillOptionsList = new ArrayList<>();
for (int i = 0; i < 3; i++) {
int color = Color.argb(255, random.nextInt(256), random.nextInt(256), random.nextInt(256));
fillOptionsList.add(new FillOptions()

// Use the manager draw the annotations.


The CircleManager, FillManager, SymbolManager, and LineManager objects also expose several listeners for user interaction. On any manager class object use these listeners addClickListener(), addLongClickListener(), and addDragListener().

Add a listener

The example below shows how to add an addClickListener.

symbolManager.addClickListener(new OnSymbolClickListener() {
public boolean onAnnotationClick(Symbol symbol) {

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