With Mapbox Studio, you can upload and manage custom data to be added to a map.
Mapbox Studio topics covered in this section:
Add data to style
Datasets and tilesets are two different formats you can create when uploading custom data to your Mapbox account. If you want to upload data and edit it before adding to a map, upload as a dataset. If you want to upload data to add directly to a map, upload as a tileset.
If you are uploading raster data, you must upload as a tileset.
When you upload your data as a dataset, feature geometries (points, lines, and polygons) and properties (attributes) can be edited, added, or removed in the Mapbox Studio dataset editor. Once you have finished editing your dataset, you will need to save it and export it as a tileset to add it to a style.
Tilesets are lightweight collections of vector or raster data that are optimized for rendering and are not editable but can be styled in the Mapbox Studio style editor. When you upload vector data as a tileset, it is simplified and cut up into vector tiles that can be used directly in your style. Once data is converted to a tileset, it is no longer editable.
Mapbox Studio allows you to upload your own custom data to use in your map styles. You can upload your files on the Tilesets page.
For a smooth upload process, it helps to make sure that:
Mapbox Tiling Service is in beta and is subject to potential changes.
You can also use Mapbox Tiling Service (MTS) to upload vector geographic data, transform the data according to the configuration options described in a tileset recipe, and turn it into a vector tileset. MTS can be accessed using the Tilesets CLI or programmatically using the MTS API endpoints. For more information on how to upload custom data as a tileset using MTS, see the MTS documentation.
You should use MTS for tileset creation unless you need to create raster tilesets, in which case you can use the Uploads API (see below).
You can use the Mapbox Uploads API to upload data to be transformed into a tileset. With the Uploads API, Mapbox provides you with a temporary S3 bucket to stage uploads that can be started and monitored. The Uploads API does not allow you to choose configuration options, making MTS the better choice for uploading data unless you need to upload raster data.
Uploads created in Mapbox Studio via the Mapbox Studio style editor, your tilesets page, or exported from a dataset using the dataset editor are subject to additional limits. These uploads cannot exceed 300 MB, and are limited to 20 uploads per month. Some file types have limits below 300 MB. See the chart below for limits by file type.
The accepted file types and transfer limits for dataset and tileset uploads include:
|File type||Datasets||Tilesets||Transfer limits|
|CSV||5 MB for datasets, 1 GB for tilesets|
|GeoJSON||5 MB for datasets, 1 GB for tilesets|
|KML||260 MB with 15 layers or fewer|
|Shapefile||260 MB (combined uncompressed size of |
If your file size exceeds these limits or if you run into errors, see our troubleshooting guide.
Multiple files can be uploaded to the same dataset without limit — they need to be loaded 5 MB at a time. The size of a dataset is unlimited, but the Mapbox Studio dataset editor can only display datasets of 20 MB or smaller. These datasets can still be downloaded from Mapbox Studio and accessed through the Datasets API.
When an upload is completed in Mapbox Studio, it is rendered into a tileset. After the tileset is created, your data is sometimes simplified at lower zoom levels to reduce the complexity of the data and make sure that each tile is below a certain size. Mapbox Studio does this to make your map load faster in areas where details wouldn't be normally noticed.
Uploaded tilesets are also given a zoom extent. This zoom extent is the total zoom range in which features are visible, which is listed on the tileset information page. If you need your tileset to be visible at a different zoom extent, you can adjust this manually.
Zoom extents for vector tiles affect the zoom levels at which tiles are generated. This is different from the zoom levels at which the data is visible: Vector tilesets can be styled up to zoom level 22, and zoom levels higher than the zoom extent will be styled using the highest zoom tiles available.