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HoloLens development

-> [!NOTE] -> Refer to Exporting to Windows Store (UWP, HoloLens) to meet the sqlite3 requirement for Windows Store solutions.

HoloLens requires code/assemblies to work with Universal Windows Platform (UWP).

Reference: dev.microsoft.com: Unity development overview, Configuring a Unity project for HoloLens

  • Main Camera

    • has to be named Main Camera 😏
    • Main Camera has to be positioned at 0,0,0
    • set Clear Flags to Solid Color
    • change the Background color to RGBA 0,0,0,0
    • Change Clipping Planes - Near to the HoloLens recommended 0.85 (meters) image
  • File -> Build Settings -> Windows Store

    • SDK => Universal 10
    • Build Type => D3D
    • Player Settings => Settings for Windows Store tab

      • Other Settings => Rendering:
        • !!!check checkbox Virtual Reality Supported to add a new Virtual Reality Devices list and confirm Windows Holographic is listed as supported device!!
      • Publish Settings => Capabilities:

        • check SpatialPerception
        • !!!check InternetClient!!!
      • Edit -> Project Settings -> Quality image

      • select dropdown under Windows Store logo to Fastest
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