HoloLens development
-> [!NOTE]
-> Refer to Exporting to Windows Store (UWP, HoloLens) to meet the sqlite3 requirement for Windows Store solutions.
HoloLens requires code/assemblies to work with Universal Windows Platform (UWP).
Reference: dev.microsoft.com: Unity development overview, Configuring a Unity project for HoloLens
Main Camera- has to be named
Main Camera😏 Main Camerahas to be positioned at0,0,0- set
Clear FlagstoSolid Color - change the
Background colortoRGBA 0,0,0,0 - Change
Clipping Planes - Nearto the HoloLens recommended 0.85 (meters)
- has to be named
File -> Build Settings -> Windows Store
SDK=>Universal 10Build Type=>D3DPlayer Settings=>Settings for Windows StoretabOther Settings=>Rendering:- !!!check checkbox
Virtual Reality Supportedto add a newVirtual Reality Deviceslist and confirmWindows Holographicis listed as supported device!!
- !!!check checkbox
Publish Settings=>Capabilities:- check
SpatialPerception - !!!check
InternetClient!!!
- check
Edit -> Project Settings -> Quality

- select dropdown under
Windows Storelogo toFastest