HoloLens development
-> [!NOTE]
-> Refer to Exporting to Windows Store (UWP, HoloLens) to meet the sqlite3
requirement for Windows Store
solutions.
HoloLens requires code/assemblies to work with Universal Windows Platform (UWP).
Reference: dev.microsoft.com: Unity development overview, Configuring a Unity project for HoloLens
Main Camera
- has to be named
Main Camera
😏 Main Camera
has to be positioned at0,0,0
- set
Clear Flags
toSolid Color
- change the
Background color
toRGBA 0,0,0,0
- Change
Clipping Planes - Near
to the HoloLens recommended 0.85 (meters)
- has to be named
File -> Build Settings -> Windows Store
SDK
=>Universal 10
Build Type
=>D3D
Player Settings
=>Settings for Windows Store
tabOther Settings
=>Rendering
:- !!!check checkbox
Virtual Reality Supported
to add a newVirtual Reality Devices
list and confirmWindows Holographic
is listed as supported device!!
- !!!check checkbox
Publish Settings
=>Capabilities
:- check
SpatialPerception
- !!!check
InternetClient
!!!
- check
Edit -> Project Settings -> Quality
- select dropdown under
Windows Store
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