Show / Hide Table of Contents

Mesh Factory

Factory responsible for the visualization of vector data.

Layer Visualizers

Vector Layer Visualizer

Creates visualization for polygon and line features in 3D space.

Poi Layer Visualizer

Creates visualization for point features in 2D/3D space.

Modifier Stacks

Modifier Stack

Modifier stacks are pretty much styles for features. Stacks keep mesh & gameobject modifiers and run them on feature objects. This is the actual process creating visuals for features.

Merged Modifier Stack

Works just like regular stacks but merges the mesh outputs.

Modifiers

Mesh Modifiers

Mesh Modifiers creates the data, like vertices, triangles, normals and UVs, to build meshes.

Chamfer Modifier

Bevels corners and adds another vertex&line to craete a smoother corner. Work only with Polygon Mesh Modifier and used to create smooth building meshes.

Polygon Mesh Modifier

Creates polygon from a vertices of a polygon feature. Main used for creating building footprint, landuse, water etc meshes.

Line Mesh Modifier

Creates polygons from a vertices of a line feature. Mainly used for creating road, border, contour line meshes.

Height Modifier

Pushes a polygon up depending on the features height value and creates side walls down to features minimum height value or ground.

UV Modifier

Creates UV map values for polygons. Works with Polygon Mesh Modifier.

Game Object Modifiers

Game Object Modifiers works on and modifies an already existing game object with a mesh.

Texture Modifier

Changes the given game object's material.

  • Improve this Doc
Back to top © 2017 Mapbox