Mesh Factory
Factory responsible for the visualization of vector data.
Layer Visualizers
Vector Layer Visualizer
Creates visualization for polygon and line features in 3D space.
Poi Layer Visualizer
Creates visualization for point features in 2D/3D space.
Modifier Stacks
Modifier Stack
Modifier stacks are pretty much styles for features. Stacks keep mesh & gameobject modifiers and run them on feature objects. This is the actual process creating visuals for features.
Merged Modifier Stack
Works just like regular stacks but merges the mesh outputs.
Modifiers
Mesh Modifiers
Mesh Modifiers creates the data, like vertices, triangles, normals and UVs, to build meshes.
Chamfer Modifier
Bevels corners and adds another vertex&line to craete a smoother corner. Work only with Polygon Mesh Modifier and used to create smooth building meshes.
Polygon Mesh Modifier
Creates polygon from a vertices of a polygon feature. Main used for creating building footprint, landuse, water etc meshes.
Line Mesh Modifier
Creates polygons from a vertices of a line feature. Mainly used for creating road, border, contour line meshes.
Height Modifier
Pushes a polygon up depending on the features height value and creates side walls down to features minimum height value or ground.
UV Modifier
Creates UV map values for polygons. Works with Polygon Mesh Modifier.
Game Object Modifiers
Game Object Modifiers works on and modifies an already existing game object with a mesh.
Texture Modifier
Changes the given game object's material.