Please Note: Current support is limited to Unity 2017.1+
Platform Support
- Minimum iOS version supported is 8
- Minimum Android version supported is 15
- For UWP, please read these special notes.
- Hololens builds are currently not working as expected
General
- If you experience issues with tiles not refreshing as expected, please remember to clear the disk cache
- You can do this from the Mapbox menu or with
MapboxAccess.Instance.ClearCache();
- You can do this from the Mapbox menu or with
Vector Tile
- Vector tile overzooming buffer hardcoded (to zero)
- Buildings are split along tile borders (features duplicated across boundaries)
- Building parts are not associated with specific buildings (other than spatially)
Global Elevation Data
- Some tiles are missing elevation data (
mapbox.terrain-rgb
)—these tiles will be treated asflat
terrain by theTerrainFactory
Directions
Traffic
- Traffic visualizer is not offsetting data for both sides of the street
Tile Error Callbacks
- When a client sends a
Cancel()
/Recycle()
request to aUnityTile
instance, theOnTileError
event handler method is unsubscribed from theOnTileError
event. Followed by that, a "request aborted" exception is sent as a part of the response to the requestedTile
. But, theUnityTile
instance cannot listen to this exception since, it has already unsubscribed from theOnTileError
event