Class UvModifier
UV Modifier works only with (and right after) Polygon Modifier and not with Line Mesh Modifier.
If UseSatelliteRoof parameter is false, it creates a tiled UV map, otherwise it creates a stretched UV map.
Inheritance
ScriptableObject
UvModifier
Namespace:Mapbox.Unity.MeshGeneration.Modifiers
Assembly:cs.temp.dll.dll
Syntax
public class UvModifier : MeshModifier
Properties
Type
Declaration
public override ModifierType Type { get; }
Property Value
Overrides
Methods
Run(VectorFeatureUnity, MeshData, UnityTile)
Declaration
public override void Run(VectorFeatureUnity feature, MeshData md, UnityTile tile = null)
Parameters
Overrides
SetProperties(ModifierProperties)
Declaration
public override void SetProperties(ModifierProperties properties)
Parameters
Overrides
UnbindProperties()
Declaration
public override void UnbindProperties()
Overrides