Class TextureModifier
Texture Modifier is a basic modifier which simply adds a TextureSelector script to the features. Logic is all pushed into this TextureSelector mono behaviour to make it's easier to change it in runtime.
Inherited Members
Namespace:Mapbox.Unity.MeshGeneration.Modifiers
Assembly:cs.temp.dll.dll
Syntax
[Obsolete("Texture Modifier is obsolete. Please use Material Modifier.")]
public class TextureModifier : GameObjectModifier
Methods
Run(VectorEntity, UnityTile)
Declaration
public override void Run(VectorEntity ve, UnityTile tile)
Parameters
Type | Name | Description |
---|---|---|
VectorEntity | ve | |
UnityTile | tile |