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Class LoftModifier

Inheritance
ScriptableObject
ModifierBase
MeshModifier
LoftModifier
Inherited Members
MeshModifier.Run(VectorFeatureUnity, MeshData, Single)
ModifierBase.Active
ModifierBase.SetProperties(ModifierProperties)
ModifierBase.FeaturePreProcess(VectorFeatureUnity)
ModifierBase.UnbindProperties()
ModifierBase.UpdateModifier(Object, EventArgs)
ModifierBase.ModifierHasChanged
ModifierBase.NotifyUpdateModifier(VectorLayerUpdateArgs)
Namespace:Mapbox.Unity.MeshGeneration.Modifiers
Assembly:cs.temp.dll.dll
Syntax
public class LoftModifier : MeshModifier

Fields

_closeEdges

Declaration
public bool _closeEdges
Field Value
Type Description
System.Boolean

Slice

Declaration
public GameObject Slice
Field Value
Type Description
GameObject

Properties

Type

Declaration
public override ModifierType Type { get; }
Property Value
Type Description
ModifierType
Overrides
MeshModifier.Type

Methods

Initialize()

Declaration
public override void Initialize()
Overrides
ModifierBase.Initialize()

Run(VectorFeatureUnity, MeshData, UnityTile)

Declaration
public override void Run(VectorFeatureUnity feature, MeshData md, UnityTile tile = null)
Parameters
Type Name Description
VectorFeatureUnity feature
MeshData md
UnityTile tile
Overrides
MeshModifier.Run(VectorFeatureUnity, MeshData, UnityTile)
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