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Class LayerModifier

Inheritance
ScriptableObject
ModifierBase
GameObjectModifier
LayerModifier
Inherited Members
GameObjectModifier.OnPoolItem(VectorEntity)
GameObjectModifier.Clear()
GameObjectModifier.ClearCaches()
ModifierBase.Active
ModifierBase.SetProperties(ModifierProperties)
ModifierBase.Initialize()
ModifierBase.FeaturePreProcess(VectorFeatureUnity)
ModifierBase.UnbindProperties()
ModifierBase.UpdateModifier(Object, EventArgs)
ModifierBase.ModifierHasChanged
ModifierBase.NotifyUpdateModifier(VectorLayerUpdateArgs)
Namespace:Mapbox.Unity.MeshGeneration.Modifiers
Assembly:cs.temp.dll.dll
Syntax
public class LayerModifier : GameObjectModifier

Methods

Run(VectorEntity, UnityTile)

Declaration
public override void Run(VectorEntity ve, UnityTile tile)
Parameters
Type Name Description
VectorEntity ve
UnityTile tile
Overrides
GameObjectModifier.Run(VectorEntity, UnityTile)
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