Class FeatureBundle
Inheritance
System.Object
FeatureBundle
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ToString()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace:Mapbox.Unity.MeshGeneration.Modifiers
Assembly:cs.temp.dll.dll
Syntax
[Serializable]
public class FeatureBundle
Fields
_explicitlyBlockedFeatureIds
Declaration
public List<string> _explicitlyBlockedFeatureIds
Field Value
Type | Description |
---|---|
System.Collections.Generic.List<System.String> |
_prefabLocations
Declaration
public List<string> _prefabLocations
Field Value
Type | Description |
---|---|
System.Collections.Generic.List<System.String> |
active
Declaration
public bool active
Field Value
Type | Description |
---|---|
System.Boolean |
Name
Declaration
public string Name
Field Value
Type | Description |
---|---|
System.String |
prefab
Declaration
public GameObject prefab
Field Value
Type | Description |
---|---|
GameObject |
scaleDownWithWorld
Declaration
public bool scaleDownWithWorld
Field Value
Type | Description |
---|---|
System.Boolean |