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Class FeatureBundle

Inheritance
System.Object
FeatureBundle
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ToString()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace:Mapbox.Unity.MeshGeneration.Modifiers
Assembly:cs.temp.dll.dll
Syntax
[Serializable]
public class FeatureBundle

Fields

_explicitlyBlockedFeatureIds

Declaration
public List<string> _explicitlyBlockedFeatureIds
Field Value
Type Description
System.Collections.Generic.List<System.String>

_prefabLocations

Declaration
public List<string> _prefabLocations
Field Value
Type Description
System.Collections.Generic.List<System.String>

active

Declaration
public bool active
Field Value
Type Description
System.Boolean

Name

Declaration
public string Name
Field Value
Type Description
System.String

prefab

Declaration
public GameObject prefab
Field Value
Type Description
GameObject

scaleDownWithWorld

Declaration
public bool scaleDownWithWorld
Field Value
Type Description
System.Boolean
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