Class MeshDataArray
Inheritance
System.Object
MeshDataArray
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ToString()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace:Mapbox.Unity.MeshGeneration.Factories.TerrainStrategies
Assembly:cs.temp.dll.dll
Syntax
public class MeshDataArray
Fields
Normals
Declaration
public Vector3[] Normals
Field Value
Type | Description |
---|---|
Vector3[] |
Triangles
Declaration
public int[] Triangles
Field Value
Type | Description |
---|---|
System.Int32[] |
Uvs
Declaration
public Vector2[] Uvs
Field Value
Type | Description |
---|---|
Vector2[] |
Vertices
Declaration
public Vector3[] Vertices
Field Value
Type | Description |
---|---|
Vector3[] |