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Class Constants.Math

Store common vector constants to avoid the method access cost of Unity's convenience getters.

Inheritance
System.Object
Constants.Math
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ToString()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace:Mapbox.Unity
Assembly:cs.temp.dll.dll
Syntax
public static class Math

Fields

Vector3Down

Declaration
public static readonly Vector3 Vector3Down
Field Value
Type Description
Vector3

Vector3Forward

Declaration
public static readonly Vector3 Vector3Forward
Field Value
Type Description
Vector3

Vector3One

Declaration
public static readonly Vector3 Vector3One
Field Value
Type Description
Vector3

Vector3Right

Declaration
public static Vector3 Vector3Right
Field Value
Type Description
Vector3

Vector3Unused

Declaration
public static readonly Vector3 Vector3Unused
Field Value
Type Description
Vector3

Vector3Up

Declaration
public static readonly Vector3 Vector3Up
Field Value
Type Description
Vector3

Vector3Zero

Declaration
public static readonly Vector3 Vector3Zero
Field Value
Type Description
Vector3
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