Class Constants.Math
Store common vector constants to avoid the method access cost of Unity's convenience getters.
Inheritance
System.Object
Constants.Math
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ToString()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace:Mapbox.Unity
Assembly:cs.temp.dll.dll
Syntax
public static class Math
Fields
Vector3Down
Declaration
public static readonly Vector3 Vector3Down
Field Value
Type | Description |
---|---|
Vector3 |
Vector3Forward
Declaration
public static readonly Vector3 Vector3Forward
Field Value
Type | Description |
---|---|
Vector3 |
Vector3One
Declaration
public static readonly Vector3 Vector3One
Field Value
Type | Description |
---|---|
Vector3 |
Vector3Right
Declaration
public static Vector3 Vector3Right
Field Value
Type | Description |
---|---|
Vector3 |
Vector3Unused
Declaration
public static readonly Vector3 Vector3Unused
Field Value
Type | Description |
---|---|
Vector3 |
Vector3Up
Declaration
public static readonly Vector3 Vector3Up
Field Value
Type | Description |
---|---|
Vector3 |
Vector3Zero
Declaration
public static readonly Vector3 Vector3Zero
Field Value
Type | Description |
---|---|
Vector3 |