Class ScriptableCreatorWindow
Inheritance
EditorWindow
ScriptableCreatorWindow
Namespace:Mapbox.Editor
Assembly:cs.temp.dll.dll
Syntax
public class ScriptableCreatorWindow : EditorWindow
Methods
CreateAsset<T>()
Declaration
public static T CreateAsset<T>()where T : ScriptableObject
Returns
Type Parameters
Declaration
public bool Header(string title, bool show)
Parameters
Type |
Name |
Description |
System.String |
title |
|
System.Boolean |
show |
|
Returns
Type |
Description |
System.Boolean |
|
Open(Type, SerializedProperty, Int32, Action<UnityEngine.Object>, SerializedProperty)
Declaration
public static void Open(Type type, SerializedProperty p, int index = -1, Action<UnityEngine.Object> act = null, SerializedProperty containerProperty = null)
Parameters
Type |
Name |
Description |
System.Type |
type |
|
SerializedProperty |
p |
|
System.Int32 |
index |
|
System.Action<UnityEngine.Object> |
act |
|
SerializedProperty |
containerProperty |
|