Show / Hide Table of Contents

Class MinHeap<T>

A MinHeap is a smallest-first queue based around a binary heap so it is quick to insert / remove items.

Inheritance
System.Object
MinHeap<T>
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ToString()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace:KDTree
Assembly:cs.temp.dll.dll
Syntax
public class MinHeap<T>
Type Parameters
Name Description
T

The type of data this MinHeap stores.

Remarks

This is based on this: https://bitbucket.org/rednaxela/knn-benchmark/src/tip/ags/utils/dataStructures/trees/thirdGenKD/

Constructors

MinHeap()

Create a new min heap with the default capacity.

Declaration
public MinHeap()

MinHeap(Int32)

Create a new min heap with a given capacity.

Declaration
public MinHeap(int iCapacity)
Parameters
Type Name Description
System.Int32 iCapacity

Properties

Capacity

The amount of space in this queue.

Declaration
public int Capacity { get; }
Property Value
Type Description
System.Int32

Min

Get the data stored at the minimum element.

Declaration
public T Min { get; }
Property Value
Type Description
T

MinKey

Get the key which represents the minimum element.

Declaration
public double MinKey { get; }
Property Value
Type Description
System.Double

Size

The number of items in this queue.

Declaration
public int Size { get; }
Property Value
Type Description
System.Int32

Methods

Insert(Double, T)

Insert a new element.

Declaration
public void Insert(double key, T value)
Parameters
Type Name Description
System.Double key

The key which represents its position in the priority queue (ie. distance).

T value

The value to be stored at the key.

RemoveMin()

Remove the smallest element.

Declaration
public void RemoveMin()
Back to top © 2017 Mapbox