Layers (31)
Display buildings in 3DExtrude polygons for 3D indoor mappingAdd a 3D modelAdjust a layer's opacityAnimate a lineAnimate a series of imagesAnimate a pointChange building color based on zoom levelChange the case of labelsDisplay HTML clusters with custom propertiesCreate and style clustersChange a layer's color with buttonsAdd a custom style layerStyle circles with a data-driven propertyStyle lines with a data-driven propertyDisplay and style rich text labelsAdd a pattern to a polygonAdd a new layer below labelsAdd a GeoJSON lineDraw GeoJSON pointsAdd a GeoJSON polygonCreate a heatmap layerCreate a gradient line using an expressionAdd multiple geometries from one GeoJSON sourceStyle ocean depth dataShow and hide layersChange worldview of administrative boundariesUpdate a choropleth layer by zoom levelVariable label placementVisualize population densityAdd hillshading

Add a pattern to a polygon

Use fill-pattern to draw a polygon from a repeating image pattern.

<!DOCTYPE html>
<meta charset='utf-8' />
<title>Add a pattern to a polygon</title>
<meta name='viewport' content='initial-scale=1,maximum-scale=1,user-scalable=no' />
<script src='https://api.tiles.mapbox.com/mapbox-gl-js/v1.4.1/mapbox-gl.js'></script>
<link href='https://api.tiles.mapbox.com/mapbox-gl-js/v1.4.1/mapbox-gl.css' rel='stylesheet' />
body { margin:0; padding:0; }
#map { position:absolute; top:0; bottom:0; width:100%; }
<div id='map'></div>
mapboxgl.accessToken = '<your access token here>';
var map = new mapboxgl.Map({
container: 'map',
style: 'mapbox://styles/mapbox/streets-v9',
zoom: 1
map.on('load', function() {
// Add GeoJSON data
map.addSource('source', {
"type": "geojson",
"data": {
"type": "Feature",
"properties": {},
"geometry": {
"type": "Polygon",
"coordinates": [[
[-30, -25],
[-30, 35],
[30, 35],
[30, -25],
[-30, -25]
// Load an image to use as the pattern
map.loadImage('https://upload.wikimedia.org/wikipedia/commons/thumb/6/60/Cat_silhouette.svg/64px-Cat_silhouette.svg.png', function(err, image) {
// Throw an error if something went wrong
if (err) throw err;
// Declare the image
map.addImage('pattern', image);
// Use it
"id": "pattern-layer",
"type": "fill",
"source": "source",
"paint": {
"fill-pattern": "pattern"
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