Examples
Layers (31)
Display buildings in 3DAdd a 3D modelExtrude polygons for 3D indoor mappingAdjust a layer's opacityAnimate a lineAnimate a series of imagesAnimate a pointChange building color based on zoom levelChange the case of labelsDisplay HTML clusters with custom propertiesCreate and style clustersChange a layer's color with buttonsAdd a custom style layerStyle lines with a data-driven propertyStyle circles with a data-driven propertyDisplay and style rich text labelsAdd a pattern to a polygonAdd a new layer below labelsAdd a GeoJSON lineDraw GeoJSON pointsAdd a GeoJSON polygonCreate a heatmap layerCreate a gradient line using an expressionAdd multiple geometries from one GeoJSON sourceStyle ocean depth dataShow and hide layersUpdate a choropleth layer by zoom levelChange worldview of administrative boundariesVariable label placementVisualize population densityAdd hillshading

Animate a marker

Animate the position of a Marker by updating its location on each frame.

Mapbox GL unsupported
Mapbox GL requires WebGL support. Please check that you are using a supported browser and that WebGL is enabled.
<!DOCTYPE html>
<html>
<head>
<meta charset='utf-8' />
<title>Animate a marker</title>
<meta name='viewport' content='initial-scale=1,maximum-scale=1,user-scalable=no' />
<script src='https://api.tiles.mapbox.com/mapbox-gl-js/v0.54.0/mapbox-gl.js'></script>
<link href='https://api.tiles.mapbox.com/mapbox-gl-js/v0.54.0/mapbox-gl.css' rel='stylesheet' />
<style>
body { margin:0; padding:0; }
#map { position:absolute; top:0; bottom:0; width:100%; }
</style>
</head>
<body>
<div id='map'></div>
<script>
mapboxgl.accessToken = '<your access token here>';
var map = new mapboxgl.Map({
container: 'map',
style: 'mapbox://styles/mapbox/streets-v11',
center: [0, 0],
zoom: 2
});
var marker = new mapboxgl.Marker();
function animateMarker(timestamp) {
var radius = 20;
// Update the data to a new position based on the animation timestamp. The
// divisor in the expression `timestamp / 1000` controls the animation speed.
marker.setLngLat([
Math.cos(timestamp / 1000) * radius,
Math.sin(timestamp / 1000) * radius
]);
// Ensure it's added to the map. This is safe to call if it's already added.
marker.addTo(map);
// Request the next frame of the animation.
requestAnimationFrame(animateMarker);
}
// Start the animation.
requestAnimationFrame(animateMarker);
</script>
</body>
</html>