Getting started (1)Display a mapStyles (11)Add an animated icon to the mapAdd a default markerGenerate and add a missing icon to the mapAdd a generated icon to the mapAdd an icon to the mapAdd a stretchable image to the mapDisplay a map with a custom styleRender world copiesChange a map's styleDisplay a mapDisplay a satellite mapLayers (40)Display buildings in 3DAdd a 3D modelExtrude polygons for 3D indoor mappingAdd an animated icon to the mapGenerate and add a missing icon to the mapAdd a generated icon to the mapAdd an icon to the mapAdd a stretchable image to the mapAdjust a layer's opacityAnimate a lineAnimate a series of imagesAnimate a pointChange building color based on zoom levelChange the case of labelsDisplay HTML clusters with custom propertiesCreate and style clustersChange a layer's color with buttonsAdd a custom style layerStyle lines with a data-driven propertyStyle circles with a data-driven propertyDisplay and style rich text labelsUse a fallback imageAdd a pattern to a polygonAdd a GeoJSON lineAdd a new layer below labelsDraw GeoJSON pointsAdd a GeoJSON polygonCreate a heatmap layerAdd hillshadingAdd an imageDisplay line that crosses 180th meridianCreate a gradient line using an expressionAdd multiple geometries from one GeoJSON sourceStyle ocean depth dataShow and hide layersChange worldview of administrative boundariesUpdate a choropleth layer by zoom levelVariable label placementAdd a videoVisualize population densitySources (16)Animate a lineAnimate a series of imagesAnimate a pointAdd a canvas sourceJoin local JSON data with vector tile geometriesAdd hillshadingAdd an imageDisplay line that crosses 180th meridianAdd live realtime dataUpdate a feature in realtimeAdd a raster tile sourceAdd a third party vector tile sourceCreate a time sliderAdd a vector tile sourceAdd a videoAdd a WMS sourceUser interaction (27)Adjust a layer's opacityCustomize camera animationsCenter the map on a clicked symbolChange a layer's color with buttonsAnimate 3D buildings based on ambient soundsDisable map rotationCreate a draggable MarkerFilter features within map viewFilter symbols by toggling a listFilter symbols by text inputCreate a hover effectDisplay a non-interactive mapChange a map's languageMeasure distancesGet coordinates of the mouse pointerHighlight features containing similar dataSelect features around a clicked pointGet features under the mouse pointerRestrict map panning to an areaChange a map's styleCreate a time sliderToggle interactionsChange worldview of administrative boundariesUpdate a choropleth layer by zoom levelHighlight features within a bounding boxFit to the bounds of a LineStringCreate a draggable pointCamera (13)Animate map camera around a pointAnimate a point along a routeCustomize camera animationsCenter the map on a clicked symbolSlowly fly to a locationFit a map to a bounding boxFly to a locationNavigate the map with game-like controlsJump to a series of locationsPlay map locations as a slideshowOffset the vanishing point using paddingFly to a location based on scroll positionSet pitch and bearingControls and overlays (17)Animate a markerChange the default position for attributionAdd custom icons with MarkersDisable scroll zoomView a fullscreen mapLocate the userSwipe between mapsDisplay driving directionsShow drawn polygon areaAdd a geocoderAdd a marker using a place nameDisplay map navigation controlsShow polygon information on clickDisplay a popup on clickDisplay a popup on hoverDisplay a popupAttach a popup to a marker instanceGeocoder (10)Supplement forward geocoding search results from another data sourceAccept coordinates as input to a geocoderUse a custom render function with a geocoderLimit geocoder results to a named regionUse the geocoder without a mapPlace the geocoder input outside the mapUse a custom camera animation with a geocoderLocalize the geocoder to a given languageAdd a geocoderSet a point after Geocoder resultBrowser support (1)Check if Mapbox GL JS is supportedInternationalization support (2)Use locally generated ideographsAdd support for right-to-left scripts

Add an animated icon to the map

Add an animated icon to the map that was generated at runtime with a Canvas.

<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<title>Add an animated icon to the map</title>
<meta name="viewport" content="initial-scale=1,maximum-scale=1,user-scalable=no" />
<script src="https://api.mapbox.com/mapbox-gl-js/v1.12.0/mapbox-gl.js"></script>
<link href="https://api.mapbox.com/mapbox-gl-js/v1.12.0/mapbox-gl.css" rel="stylesheet" />
<style>
body { margin: 0; padding: 0; }
#map { position: absolute; top: 0; bottom: 0; width: 100%; }
</style>
</head>
<body>
<div id="map"></div>
<script>
// TO MAKE THE MAP APPEAR YOU MUST
// ADD YOUR ACCESS TOKEN FROM
// https://account.mapbox.com
mapboxgl.accessToken = '<your access token here>';
var map = new mapboxgl.Map({
container: 'map',
style: 'mapbox://styles/mapbox/streets-v9'
});
var size = 200;
// implementation of CustomLayerInterface to draw a pulsing dot icon on the map
// see https://docs.mapbox.com/mapbox-gl-js/api/#customlayerinterface for more info
var pulsingDot = {
width: size,
height: size,
data: new Uint8Array(size * size * 4),
// get rendering context for the map canvas when layer is added to the map
onAdd: function () {
var canvas = document.createElement('canvas');
canvas.width = this.width;
canvas.height = this.height;
this.context = canvas.getContext('2d');
},
// called once before every frame where the icon will be used
render: function () {
var duration = 1000;
var t = (performance.now() % duration) / duration;
var radius = (size / 2) * 0.3;
var outerRadius = (size / 2) * 0.7 * t + radius;
var context = this.context;
// draw outer circle
context.clearRect(0, 0, this.width, this.height);
context.beginPath();
context.arc(
this.width / 2,
this.height / 2,
outerRadius,
0,
Math.PI * 2
);
context.fillStyle = 'rgba(255, 200, 200,' + (1 - t) + ')';
context.fill();
// draw inner circle
context.beginPath();
context.arc(
this.width / 2,
this.height / 2,
radius,
0,
Math.PI * 2
);
context.fillStyle = 'rgba(255, 100, 100, 1)';
context.strokeStyle = 'white';
context.lineWidth = 2 + 4 * (1 - t);
context.fill();
context.stroke();
// update this image's data with data from the canvas
this.data = context.getImageData(
0,
0,
this.width,
this.height
).data;
// continuously repaint the map, resulting in the smooth animation of the dot
map.triggerRepaint();
// return `true` to let the map know that the image was updated
return true;
}
};
map.on('load', function () {
map.addImage('pulsing-dot', pulsingDot, { pixelRatio: 2 });
map.addSource('points', {
'type': 'geojson',
'data': {
'type': 'FeatureCollection',
'features': [
{
'type': 'Feature',
'geometry': {
'type': 'Point',
'coordinates': [0, 0]
}
}
]
}
});
map.addLayer({
'id': 'points',
'type': 'symbol',
'source': 'points',
'layout': {
'icon-image': 'pulsing-dot'
}
});
});
</script>
</body>
</html>
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