マーカーをアニメーション化
各フレームの位置をアップデートして、マーカーの位置をアニメーション化します。
<!DOCTYPE html><html><head><meta charset="utf-8"><title>マーカーをアニメーション化</title><meta name="viewport" content="initial-scale=1,maximum-scale=1,user-scalable=no"><link href="https://api.mapbox.com/mapbox-gl-js/v2.14.1/mapbox-gl.css" rel="stylesheet"><script src="https://api.mapbox.com/mapbox-gl-js/v2.14.1/mapbox-gl.js"></script><style>body { margin: 0; padding: 0; }#map { position: absolute; top: 0; bottom: 0; width: 100%; }</style></head><body><div id="map"></div><script> // TO MAKE THE MAP APPEAR YOU MUST // ADD YOUR ACCESS TOKEN FROM // https://account.mapbox.com mapboxgl.accessToken = 'YOUR_MAPBOX_ACCESS_TOKEN';const map = new mapboxgl.Map({container: 'map',style: 'mapbox://styles/mapbox/streets-v11',center: [0, 0],zoom: 2}); // Add a new Marker.const marker = new mapboxgl.Marker({color: '#F84C4C' // color it red}); // Define the animation.function animateMarker(timestamp) {const radius = 20; /* Update the data to a new position based on the animation timestamp. The divisor in the expression `timestamp / 1000` controls the animation speed.*/marker.setLngLat([Math.cos(timestamp / 1000) * radius,Math.sin(timestamp / 1000) * radius]); /* Ensure the marker is added to the map. This is safe to call if it's already added.*/marker.addTo(map); // Request the next frame of the animation.requestAnimationFrame(animateMarker);} // Start the animation.requestAnimationFrame(animateMarker);</script> </body></html>