回転カメラ
<?xml version="1.0" encoding="utf-8"?><FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"xmlns:mapbox="http://schemas.android.com/apk/res-auto"xmlns:tools="http://schemas.android.com/tools"android:layout_width="match_parent"android:layout_height="match_parent"tools:context=".examples.camera.BoundingBoxCameraActivity"> <com.mapbox.mapboxsdk.maps.MapViewandroid:id="@id/mapView"android:layout_width="match_parent"android:layout_height="match_parent"mapbox:mapbox_cameraTargetLat="50.075"mapbox:mapbox_cameraTargetLng="14.4302"mapbox:mapbox_cameraTilt="35"mapbox:mapbox_cameraZoom="12.5"mapbox:mapbox_uiCompass="false" /> </FrameLayout>
SlowlyRotatingCameraActivity.java
package com.mapbox.mapboxandroiddemo.examples.camera; import android.animation.ValueAnimator;import android.os.Bundle;import androidx.annotation.NonNull;import androidx.appcompat.app.AppCompatActivity;import android.view.animation.LinearInterpolator;import android.widget.Toast; import com.mapbox.mapboxandroiddemo.R;import com.mapbox.mapboxsdk.Mapbox;import com.mapbox.mapboxsdk.camera.CameraPosition;import com.mapbox.mapboxsdk.camera.CameraUpdateFactory;import com.mapbox.mapboxsdk.geometry.LatLng;import com.mapbox.mapboxsdk.maps.MapView;import com.mapbox.mapboxsdk.maps.MapboxMap;import com.mapbox.mapboxsdk.maps.OnMapReadyCallback;import com.mapbox.mapboxsdk.maps.Style; /*** Animate the map's camera to slowly spin around a single point ont the map.*/public class SlowlyRotatingCameraActivity extends AppCompatActivity implements OnMapReadyCallback,MapboxMap.OnMapClickListener { private static final int DESIRED_NUM_OF_SPINS = 5;private static final int DESIRED_SECONDS_PER_ONE_FULL_360_SPIN = 40;private MapView mapView;private MapboxMap mapboxMap;private ValueAnimator animator; @Overrideprotected void onCreate(Bundle savedInstanceState) {super.onCreate(savedInstanceState); // Mapbox access token is configured here. This needs to be called either in your application// object or in the same activity which contains the mapview.Mapbox.getInstance(this, getString(R.string.access_token)); // This contains the MapView in XML and needs to be called after the access token is configured.setContentView(R.layout.activity_camera_slow_spin); mapView = findViewById(R.id.mapView);mapView.onCreate(savedInstanceState);mapView.getMapAsync(this);} @Overridepublic void onMapReady(final MapboxMap mapboxMap) {mapboxMap.setStyle(Style.SATELLITE_STREETS, new Style.OnStyleLoaded() {@Overridepublic void onStyleLoaded(@NonNull Style style) {SlowlyRotatingCameraActivity.this.mapboxMap = mapboxMap; mapboxMap.addOnMapClickListener(SlowlyRotatingCameraActivity.this); // Toast instructing user to tap on the mapToast.makeText(SlowlyRotatingCameraActivity.this, getString(R.string.rotating_camera_toast_instruction),Toast.LENGTH_LONG).show(); startMapCameraSpinningAnimation(mapboxMap.getCameraPosition().target);}});} @Overridepublic boolean onMapClick(@NonNull LatLng point) {startMapCameraSpinningAnimation(point);return true;} /*** Set up and start the spin animation. The Android system ValueAnimator emits a new value and that value is* used as the map camera's new bearing rotation amount. A smooth "new helicopter" type of effect is created* by using a LinearInterpolator.** @param mapCameraTargetLocation the map location that the map camera should spin around*/private void startMapCameraSpinningAnimation(@NonNull final LatLng mapCameraTargetLocation) {if (animator != null) {animator.cancel();}animator = ValueAnimator.ofFloat(0, DESIRED_NUM_OF_SPINS * 360);animator.setDuration(// Multiplying by 1000 to convert to millisecondsDESIRED_NUM_OF_SPINS * DESIRED_SECONDS_PER_ONE_FULL_360_SPIN * 1000);animator.setInterpolator(new LinearInterpolator());animator.setStartDelay(1000);animator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {@Overridepublic void onAnimationUpdate(ValueAnimator valueAnimator) {// Retrieve the new animation number to use as the map camera bearing valueFloat newBearingValue = (Float) valueAnimator.getAnimatedValue(); // Use the animation number in a new camera position and then direct the map camera to move to the new positionmapboxMap.moveCamera(CameraUpdateFactory.newCameraPosition(new CameraPosition.Builder().target(new LatLng(mapCameraTargetLocation.getLatitude(), mapCameraTargetLocation.getLongitude())).bearing(newBearingValue).build()));}});animator.start();} @Overridepublic void onResume() {super.onResume();mapView.onResume();} @Overrideprotected void onStart() {super.onStart();mapView.onStart();} @Overrideprotected void onStop() {super.onStop();mapView.onStop();} @Overridepublic void onPause() {super.onPause();mapView.onPause();} @Overridepublic void onSaveInstanceState(Bundle outState) {super.onSaveInstanceState(outState);mapView.onSaveInstanceState(outState);} @Overridepublic void onLowMemory() {super.onLowMemory();mapView.onLowMemory();} @Overrideprotected void onDestroy() {super.onDestroy();if (mapboxMap != null) {mapboxMap.removeOnMapClickListener(this);}if (animator != null) {animator.end();}mapView.onDestroy();}}