Basic AR navigation
ViewController
import CoreLocation
import MapboxDirections
import MapboxVision
import MapboxVisionAR
import MapboxVisionARNative
import UIKit
/**
* "AR Navigation" example demonstrates how to display navigation route projected on the surface of the road.
*/
class ARNavigationViewController: UIViewController {
var videoSource: CameraVideoSource!
var visionManager: VisionManager!
var visionARManager: VisionARManager!
let visionARViewController = VisionARViewController()
override func viewDidLoad() {
super.viewDidLoad()
addARView()
// create a video source obtaining buffers from camera module
videoSource = CameraVideoSource()
// create VisionManager with video source
visionManager = VisionManager.create(videoSource: videoSource)
// create VisionARManager
visionARManager = VisionARManager.create(visionManager: visionManager)
// configure AR view to display AR navigation
visionARViewController.set(arManager: visionARManager)
let origin = CLLocationCoordinate2D()
let destination = CLLocationCoordinate2D()
let options = RouteOptions(coordinates: [origin, destination], profileIdentifier: .automobile)
options.includesSteps = true
// query a navigation route between location coordinates and pass it to VisionARManager
Directions.shared.calculate(options) { [weak self] _, routes, _ in
guard let route = routes?.first else { return }
self?.visionARManager.set(route: Route(route: route))
}
}
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
visionManager.start()
videoSource.start()
}
override func viewDidDisappear(_ animated: Bool) {
super.viewDidDisappear(animated)
videoSource.stop()
visionManager.stop()
}
private func addARView() {
addChild(visionARViewController)
view.addSubview(visionARViewController.view)
visionARViewController.didMove(toParent: self)
}
deinit {
// free up resources by destroying modules when they're not longer used
visionARManager.destroy()
// free up VisionManager's resources, should be called after destroing its module
visionManager.destroy()
}
}
private extension MapboxVisionARNative.Route {
/**
Create `MapboxVisionARNative.Route` instance from `MapboxDirections.Route`.
*/
convenience init(route: MapboxDirections.Route) {
var points = [RoutePoint]()
route.legs.forEach {
$0.steps.forEach { step in
let maneuver = RoutePoint(
coordinate: GeoCoordinate(lon: step.maneuverLocation.longitude,
lat: step.maneuverLocation.latitude),
maneuverType: step.maneuverType.visionManeuverType
)
points.append(maneuver)
guard let coords = step.coordinates else { return }
let routePoints = coords.map {
RoutePoint(coordinate: GeoCoordinate(lon: $0.longitude, lat: $0.latitude))
}
points.append(contentsOf: routePoints)
}
}
self.init(points: points,
eta: Float(route.expectedTravelTime),
sourceStreetName: route.legs.first?.source.name ?? "",
destinationStreetName: route.legs.last?.destination.name ?? "")
}
}
private extension MapboxDirections.ManeuverType {
var visionManeuverType: MapboxVisionARNative.ManeuverType {
switch self {
case .none:
return .none
case .depart:
return .depart
case .turn:
return .turn
case .continue:
return .continue
case .passNameChange:
return .newName
case .merge:
return .merge
case .takeOnRamp:
return .onRamp
case .takeOffRamp:
return .offRamp
case .reachFork:
return .fork
case .reachEnd:
return .endOfRoad
case .useLane:
return .none
case .takeRoundabout:
return .roundabout
case .takeRotary:
return .rotary
case .turnAtRoundabout:
return .roundaboutTurn
case .exitRoundabout:
return .roundaboutExit
case .exitRotary:
return .rotaryExit
case .heedWarning:
return .notification
case .arrive:
return .arrive
case .passWaypoint:
return .none
}
}
}
Was this example helpful?