Create a static map snapshot
ViewController
import Mapbox class StaticSnapshotExample: UIViewController, MGLMapViewDelegate { var mapView: MGLMapView!var button: UIButton!var imageView: UIImageView! override func viewDidLoad() {super.viewDidLoad() mapView = MGLMapView(frame: CGRect(x: 0, y: 0, width: view.bounds.width, height: view.bounds.height / 2), styleURL: MGLStyle.satelliteStreetsStyleURL)mapView.autoresizingMask = [.flexibleHeight, .flexibleWidth] // Center map on the Giza Pyramid Complex in Egypt.let center = CLLocationCoordinate2D(latitude: 29.9773, longitude: 31.1325)mapView.setCenter(center, zoomLevel: 14, animated: false)view.addSubview(mapView) // Create a button to take a map snapshot.button = UIButton(frame: CGRect(x: mapView.bounds.width / 2 - 40, y: mapView.bounds.height - 40, width: 80, height: 30))button.layer.cornerRadius = 15button.backgroundColor = UIColor(red: 0.96, green: 0.65, blue: 0.14, alpha: 1.0)button.setImage(UIImage(named: "camera"), for: .normal)button.addTarget(self, action: #selector(createSnapshot), for: .touchUpInside)view.addSubview(button) // Create a UIImageView that will store the map snapshot.imageView = UIImageView(frame: CGRect(x: 0, y: view.bounds.height / 2, width: view.bounds.width, height: view.bounds.height / 2))imageView.backgroundColor = .blackimageView.autoresizingMask = [.flexibleWidth, .flexibleHeight]self.view.addSubview(imageView)} @objc func createSnapshot() {// Use the map's style, camera, size, and zoom level to set the snapshot's options.let options = MGLMapSnapshotOptions(styleURL: mapView.styleURL, camera: mapView.camera, size: mapView.bounds.size)options.zoomLevel = mapView.zoomLevel // Add an activity indicator to show that the snapshot is loading.let indicator = UIActivityIndicatorView(frame: CGRect(x: self.imageView.center.x - 30, y: self.imageView.center.y - 30, width: 60, height: 60))view.addSubview(indicator)indicator.startAnimating() // Create the map snapshot.var snapshotter: MGLMapSnapshotter? = MGLMapSnapshotter(options: options)snapshotter?.start { (snapshot, error) inif error != nil {print("Unable to create a map snapshot.")} else if let snapshot = snapshot {// Add the map snapshot's image to the image view.indicator.stopAnimating()self.imageView.image = snapshot.image}}}}