Filter symbols based on pitch and distance
// Use pitch and distance-from-center expressions in the filter
// field of a symbol layer to remove large size POI labels in the far
// distance at high pitch, freeing up that screen real-estate for smaller road and street labels.
import UIKit
import MapboxMaps
final class ViewController: UIViewController {
private var mapView: MapView!
private var cancelables = Set<AnyCancelable>()
override func viewDidLoad() {
super.viewDidLoad()
let mapInitOptions = MapInitOptions(
cameraOptions: CameraOptions(
center: CLLocationCoordinate2D(
latitude: 38.888,
longitude: -77.01866),
zoom: 15,
pitch: 75),
styleURI: StyleURI.streets)
mapView = MapView(frame: view.bounds, mapInitOptions: mapInitOptions)
mapView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
mapView.ornaments.options.scaleBar.visibility = .visible
view.addSubview(mapView)
// Wait for the map to load its style before setting the filter.
mapView.mapboxMap.onMapLoaded.observeNext { [weak self] _ in
self?.setPitchDistanceFilter()
}.store(in: &cancelables)
}
// Add an additional condition to the current filter
// to filter based on ["pitch"] and ["distance-from-center"]
func updateFilter(currentFilter: Exp) -> Exp {
let updatedFilter = Exp(.all) {
currentFilter
Exp(.switchCase) {
// Always show the symbol when pitch <= 60
Exp(.lte) {
Exp(.pitch)
60
}
true
// When pitch > 60, show the symbol only
// when it is close to the camera ( distance <= 2 )
Exp(.lte) {
Exp(.distanceFromCenter)
2
}
true
// Hide in the remaining case, far and high pitch
false
}
}
return updatedFilter
}
func setPitchDistanceFilter() {
let poiLayers = ["poi-label", "transit-label"]
for layerID in poiLayers {
do {
try mapView.mapboxMap.updateLayer(withId: layerID, type: SymbolLayer.self, update: { (layer: inout SymbolLayer) in
layer.filter = layer.filter.map(updateFilter(currentFilter: ))
})
} catch {
print("Updating the layer '\(layerID)' failed: \(error.localizedDescription)")
}
}
}
}
このexampleは役に立ちましたか?