TileRegionLoadProgress constructor
TileRegionLoadProgress({ - required int completedResourceCount,
- required int completedResourceSize,
- required int erroredResourceCount,
- required int requiredResourceCount,
- required int loadedResourceCount,
- required int loadedResourceSize,
})
Implementation
TileRegionLoadProgress({
required this.completedResourceCount,
required this.completedResourceSize,
required this.erroredResourceCount,
required this.requiredResourceCount,
required this.loadedResourceCount,
required this.loadedResourceSize,
});