setTextOcclusionOpacity method
- double textOcclusionOpacity
The opacity at which the text will be drawn in case of being depth occluded. Absent value means full occlusion against terrain only. Default value: 0. Value range: 0, 1
Implementation
Future<void> setTextOcclusionOpacity(double textOcclusionOpacity) =>
_annotationMessenger.setTextOcclusionOpacity(id, textOcclusionOpacity);