LayerSlot class

A pre-specified location in the style where layer will be added to. (such as on top of existing land layers, but below all labels).

Constructors

LayerSlot()

Properties

hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Constants

BOTTOM → const String
Place layer above polygons (land, landuse, water, etc.)
MIDDLE → const String
Place layer above lines (roads, etc.) and behind 3D buildings.
TOP → const String
Place layer above POI labels and behind Place and Transit labels.