loadTileRegion abstract method

Future<TileRegion> loadTileRegion(
  1. String id,
  2. TileRegionLoadOptions loadOptions,
  3. OnTileRegionLoadProgressListener? progressListener
)

Loads or updates a tile region.

Implementation

Future<TileRegion> loadTileRegion(
  String id,
  TileRegionLoadOptions loadOptions,
  OnTileRegionLoadProgressListener? progressListener,
);