SpeechVolume

data class SpeechVolume(@FloatRange(from = 0.0.toDouble(), to = 1.0.toDouble()level: Float)

The state is returned if we change the speech volume.

Parameters

level

volume level must be a value between 0.0..1.0

Constructors

SpeechVolume
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fun SpeechVolume(@FloatRange(from = 0.0.toDouble(), to = 1.0.toDouble()level: Float)
volume level must be a value between 0.0..1.

Functions

component1
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operator fun component1(): Float
copy
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fun copy(@FloatRange(from = 0.0.toDouble(), to = 1.0.toDouble()level: Float): SpeechVolume
equals
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open operator override fun equals(other: Any?): Boolean
hashCode
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open override fun hashCode(): Int
toString
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open override fun toString(): String

Properties

level
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val level: Float
volume level must be a value between 0.0..1.