Types

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data class ActiveGuidanceCameraState(val cameraTrackingMode: CameraTrackingMode, val zoom: Double?, val pitch: Double?, val bearing: Double?, val duration: Long) : CameraState
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data class CategorySearchCameraState(val cameraTrackingMode: CameraTrackingMode, val zoom: Double?, val pitch: Double?, val bearing: Double?, val duration: Long) : CameraState
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data class ChargingAvailableCameraState(val chargingPoints: List<Point>, val cameraTrackingMode: CameraTrackingMode, val zoom: Double?, val pitch: Double?, val bearing: Double?, val duration: Long) : CameraState
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data class FreeDriveCameraState(val cameraTrackingMode: CameraTrackingMode, val zoom: Double?, val pitch: Double?, val bearing: Double?, val duration: Long) : CameraState
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data class ManeuverOverviewCameraState(val cameraTrackingMode: CameraTrackingMode, val zoom: Double?, val pitch: Double?, val target: Point, val bearing: Double?, val duration: Long) : CameraState
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data class MarkersOverviewCameraState(val markers: List<Point>, val keepCurrentCameraBearing: Boolean, val cameraTrackingMode: CameraTrackingMode, val zoom: Double?, val pitch: Double?, val bearing: Double?, val duration: Long) : CameraState
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data class RouteOverviewCameraState(val cameraTrackingMode: CameraTrackingMode, val zoom: Double?, val pitch: Double?, val bearing: Double?, val duration: Long) : CameraState
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data class UserControlledCameraState(val cameraTrackingModeBefore: CameraTrackingMode, val pitch: Double? = 0.0, val keepOnUserGesture: Boolean = true) : CameraState

Camera state for the case when camera is controlled by the user.

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data class WaypointArrivalCameraState(val destinationCoordinate: Point?, val cameraTrackingMode: CameraTrackingMode, val zoom: Double?, val pitch: Double?, val bearing: Double?, val duration: Long) : CameraState
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data class WaypointPreArrivalCameraState(val cameraTrackingMode: CameraTrackingMode, val zoom: Double?, val pitch: Double?, val bearing: Double?, val duration: Long) : CameraState

Properties

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open val bearing: Double?
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abstract val duration: Long
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true if animation to the camera state must continue even on user gesture.

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open val pitch: Double?
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open val target: Point?
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abstract val type: CameraState.Type
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open val zoom: Double?

Functions

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